After yesterday's patch, I am having to hit my assist key twice before it actually turns on attack. Is anyone else having this issue and does anyone know a way to fix it?
I always make sure that there is a slight pause after assisting before continuing to the next line in a macro. This accounts for latency and makes things much more reliable. /pause 4, /assist main
There's another command that will stop you from attacking the target immediately after assisting. You generally want it turned off so you do not accidentally wake up a mezzed mob. /assist off Anyway, maybe you will have better luck by doing this: /assist nameoftank /pause 4 /assist nameoftank That way, if it fails the first time it will try again after 0.4 seconds, saving you from having to press the button a second time.