Holy Cow! https://forums.daybreakgames.com/eq/index.php?threads/test-update-01-11-17-new-bugs-only.237744/ Attack and AC will be broken down in the stats window, and the descriptions in buffs too! Devs = awesome
Well, future nerfs will be provable. There is still the question of the numerous jboot nerfs of the past that will never see the light of day.
Disappointed in not seeing anything done in regards to the stagnation of mercinaries and why there healing, caster spell dps and melee dps has not been increased to be put in line with current content. 3 year old and counting stagnation needs to be fixed
But this will be popular if it works: - Addressed an issue that was causing standard guild halls to not properly spawn.
It'll be neat to see even more modifiers, if the developers find the time. Things like Agro modification, incoming heals modification (especially as a paladin,) crit damage multiplier, would be really interesting to know.
Looks like an interesting patch, but it could be even better if we could get an /outputfile recipe command for all of a characters known recipes. For those of us working on maxing our Artisan's Prize, this would be an incredible help.
I'm going to keep asking for /output recipe until my fingers fall off, then I'll keep asking by either typing with my tongue or something.
So I did a /testcopy on my berserker bot last night, and logged in to test this morning. Interesting changes on the AC and ATK! One thing I noticed immediately, the sum of the ATK numbers was in the ballpark (don't know about exactly) for the listed ATK stat on Live. The AC, on the other hand, was roughly HALF of what is displayed on Live. I had 57 AA's banked when I /testcopy'd on over, so tried buying one more rank of both CS and CA. Interestingly enough, the displayed AC figures went up appropriately! Are these figures the "real" numbers, comparable across classes? I hope so, its something I"ve been wanting for a rather long time.
Don't think so but these ac changes are gimping pets so masterfully that you won't even notice your pet can't feign death anymore because it will just always be really dead if on aggro.