Plane of Hate Issue

Discussion in 'Time Locked Progression Servers' started by toxist, Jun 2, 2015.

  1. toxist Lorekeeper

    Plane of Hate has around 300 npc and over 150+mobs only drops gems. can we add Mini drops from hate at like a 1% chance or just random zone armor? 1/2 the zone is worthless atm =( not asking for the zone to be redone but just to add some loot to these.




    a champion of hate -around 20 of them up
    http://everquest.allakhazam.com/db/npc.html?id=6478


    a knight of hate used to droped Velious Paladin gear but removed
    http://everquest.allakhazam.com/db/npc.html?id=6363


    hateplane - an agent of Innoruuk - around 20
    http://everquest.allakhazam.com/db/npc.html?id=12316
    drops nothing

    hateplane 1.0 - Innoruuk's Chosen - around 20 of them up

    http://everquest.allakhazam.com/db/npc.html?id=7194

    hateplane - a disciple of hate around 30+ used to drop Druid velious but was removed
    http://everquest.allakhazam.com/db/npc.html?id=6361



    a Sage of Innoruuk 20+ up
    http://eq.magelo.com/npc/415118


    A Loathling Lich 30+ up only drops gems

    http://everquest.allakhazam.com/db/npc.html?id=1593
    Banuvan likes this.
  2. DefenseEQ Augur

    I definitely agree that these mobs need something on them. Even if these much harder mobs all had a 2% chance to drop random classic class armor (Cleric, Warrior, Bard, Magician, Enchanter gear etc.) that you see on the classic hate mobs...that would be a reason to fight here in groups and raids all the time.

    We are seeing 3 other smaller guilds come into hate, killed 5-10 mobs tops and leave because there is no reason to be there. Its a huge zone, and 75% of the zone drops no loot, and there is no reason to play in it.
  3. AlmarsGuides Augur

    Where do we sign
  4. Banuvan Augur

    That's discouraging to hear. Just about ready to go up there and was looking forward to it. I still will but ugh at hearing this.
  5. toxist Lorekeeper

    it be a nice place for guilds to have a nice night of old school eq farming!
  6. Drathus Augur

    Along the line of problems with PoHate . . .

    A server with 4,000+ people is a pretty awesome accomplishment. Zone instancing went a long way to fix the issues of having double the intended population in a game designed for half the number of people playing on it. Thank you for instancing more content after initial release! =)

    Now what are you going to do about raid targets? =) You have double the population and no adjustment to the raid zones. It's not even an issue right now, as the servers have only been open a week or so. What happens in a month, when you have 500 people sitting in PoHate?

    Possible solution could be increasing the base pop from 12 - 16 hours to 1 hour. Also increasing the mini pops from 3.5 days to something much faster. Or possibly instancing Hate and Fear, but the gods can't pop in anything but the primary zone? Something - anything =)
  7. toxist Lorekeeper

  8. MaestroM Augur

    In before not classic.
    Elkay likes this.
  9. Elkay Augur

    Ahahaha you beat me to it!
  10. toxist Lorekeeper

  11. toxist Lorekeeper

    all these items were removed durning ragefire beta
  12. toxist Lorekeeper

  13. Dripping Journeyman

    I would like to talk about an issue that has been plaguing the game since it began... the beetles in my starting city do not drop god tier loot. Please fix.