Slasher's Recent Activity

  1. Slasher replied to the thread Mini PC for EQ?.

    https://store.minisforum.com/

    Mar 26, 2024 at 4:14 PM
  2. Slasher replied to the thread 2024 is make or break for Darkpaw and EG7.

    You're right DX 11 should of been added 10+ years ago but it wasn't and I don't think you grasp the work required to transition to it. This...

    Jan 8, 2024
  3. Slasher replied to the thread Big Dipper stuck and impossible to attack.

    Get out of the water and use something that moves it like divine stun or hates attraction. Sometimes they get stuck and you cant...

    Jan 3, 2024
  4. Slasher replied to the thread Selling spell level sets on spell vendors QOL feature.

    Right its just the same spells with new names every 5 levels anyway.

    Dec 26, 2023
  5. Slasher replied to the thread Selling spell level sets on spell vendors QOL feature.

    My idea would be 1 item for each vendor that scribes every spell for that level range for your class do this for 1-85 or higher even stop...

    Dec 26, 2023
  6. Slasher replied to the thread Pick Thresholds in LS.

    we already seen the zones can support 100 + without lagging so why are we suspending mercs at 60 ?

    Dec 13, 2023
  7. Slasher replied to the thread Group Weapons in LS.

    I believe they also fixed a bug that was causing lower damage on melee hits.

    Dec 7, 2023
  8. Slasher replied to the thread Group Weapons in LS.

    Concern of what ? Them attempting to actually fix melee dps after 4 year of casterquest ?

    Dec 6, 2023
  9. Slasher replied to the thread Laurion Song Picks.

    apparently not.

    Dec 5, 2023
  10. Slasher replied to the thread Further response to the Tradeskill Depot issue.

    Exactly how do you come up with your data ? You do know they know can find out how much plat is on any server at any given time ?...

    Dec 2, 2023
  11. Slasher replied to the thread Further response to the Tradeskill Depot issue.

    People forget how much of an impact even a rumor can have on the prices. Now imagine how much stuff will go up when its more then just a...

    Dec 1, 2023
  12. Slasher replied to the thread Laurion's Song: Only 2 Missions and 8 Raids.

    You need a semi dedicated expansion team. Instead of taking the revenue the expansion generates to hire people to create the content...

    Oct 19, 2023
  13. Slasher replied to the thread Alternate Persona.

    Without needing an extra person in your fellowship to create a campfire :) Switch all 3 toons to rogues make a camp switch back :)

    Oct 10, 2023
  14. Slasher replied to the thread Alternate Persona.

    The UI showed an option to buy more slots. I would assume you get 1-2 slots free when buying the expansion.

    Oct 7, 2023
  15. Slasher replied to the thread 30th expansion raids NEED to be harder.

    yawn again lets cater to the minority and see how that plays out. We have proof making stuff harder DOES NOT retain players. Ignore these...

    Oct 7, 2023
  16. Slasher replied to the thread 30th expansion raids NEED to be harder.

    yes lets make raids that only 5% of the guilds can beat sounds like an awesome plan for player retention cater to the minority.

    Oct 6, 2023
  17. Slasher replied to the thread Alternate Persona.

    Wouldn't a persona system lower the number of active accounts though and hurt revenue ? Unless of course you need all access to use it.

    Oct 5, 2023
  18. Slasher replied to the thread Alternate Persona.

    Why not edit your inventory ui to remove it so you dont see it anymore :)

    Oct 5, 2023
  19. Slasher replied to the thread Why are berserkers so bad now?.

    They could make melee competitive easily with a few AA increases.

    Oct 4, 2023
  20. Slasher replied to the thread Ji Ham announces EverQuest 3.

    Probably make more doing that :)

    Oct 4, 2023
  21. Slasher replied to the thread Ji Ham announces EverQuest 3.

    You do know they already have a game engine they developed and used for several other games including planetside 2 and the failed...

    Oct 4, 2023
  22. Slasher replied to the thread Producer's Letter October 2023.

    No offense but if you're still running windows 7 idk what to tell you. It's a 14 year old OS that MS no longer supports so you should not...

    Oct 4, 2023
  23. Slasher replied to the thread Ji Ham announces EverQuest 3.

    Because its already been used for a MMOFPS if you consider PS2 one and performs well with hundreds of players in the same area oh and...

    Oct 3, 2023
  24. Slasher replied to the thread Ji Ham announces EverQuest 3.

    Forgelight is the most obvious answer since its been used for PS2 which puts hundreds of players in the same area and they have used...

    Oct 3, 2023
  25. Slasher replied to the thread Ji Ham announces EverQuest 3.

    Which is where this argument started with someone saying UE would be cheaper to use and me pointing out it would not be cheaper. Why...

    Oct 3, 2023
  26. Slasher replied to the thread Ji Ham announces EverQuest 3.

    Hey now a few packets here and there aint causing EQs raid lag lol

    Oct 2, 2023
  27. Slasher replied to the thread Ji Ham announces EverQuest 3.

    The size of the data means nothing don't you understand how workloads work ? Sending x amount of data with 1 user is simple. You...

    Oct 2, 2023
  28. Slasher replied to the thread Krono prices crashing on Mischief.

    People really need a freshman econ class. Supply and Demand. Prices go down when the supply is too much and they go up when demand is...

    Oct 2, 2023
  29. Slasher replied to the thread Ji Ham announces EverQuest 3.

    Do you know that your avg EQ raid with 54 players is actually loading over 100 + NPC/PCs ? Add on the event scripts and the...

    Oct 2, 2023
  30. Slasher replied to the thread Ji Ham announces EverQuest 3.

    After 5-10 years all the modifications you would make to UE it is essentially your own engine. Do you think epic comes in and does...

    Sep 30, 2023
  31. Slasher replied to the thread Ji Ham announces EverQuest 3.

    Actually I said its a bad choice because I have yet to see an MMORPG use UE without performance issues when you get hundreds of...

    Sep 30, 2023