Well if it has no impact on live, then it is pointless to do on TLP too. But the thing is, it would and the damning effect it would have is the...
It is. Which is something else that needs to be looked at.
I've been able to setup effects separate from Framerate in projects using DX9 and even earlier versions. So I know its possible, in theory....
This is probably not so much a bug as an oversight. But when running at extremely high framerates, particle effects from spells and other effects...
I would caution against suggesting things that would have a large impact on live servers. A kick skill for example, would have an impact on a rogue...
Interesting take on EQ, and one I don't disagree with. I guess that's where the rub for a lot of people is. You have reliable, as you put it,...
As a Mischief player, I won't say no to Thornblade getting this feature. Though even if they did, I'm not switching.
One of the biggest issue with rogues is itemization. Dagger ratios are pretty bad from levels 1-75. This is because in that level range, daggers...
If you're looking to play with other players, then go with Mischief. To give an indication of how many more players it has than the suggested FV...
Stats being static is a RPG mechanic. It was common in the RPGs that Everquest was based off of, that being Advanced Dungeons & Dragons by TSR. The...
Frequently on the Mischief server we will have a shared task that sends the group to the Broodlands to zone into the instance created for the group....
In my experience, day one of vanilla. As I said prior, the HP regen isn't quite as good as the AC bonus, but the AC bonus scales with level. By...
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