Caell's Recent Activity

  1. Caell liked Waring_McMarrin's post in the thread Multiboxing is a sign of a deeper problem with the game..

    More to the point I don't think they expected it to be around 5-10 years later let alone 23+ years later. Combine that with how much...

    Mar 25, 2022
  2. Caell liked Jumbur's post in the thread Multiboxing is a sign of a deeper problem with the game..

    The discussion is not about, if boxing is a problem. It is a discussion about, if people boxing is a symptom of a fundamental flaw in the...

    Mar 25, 2022
  3. Caell liked Bernel's post in the thread Multiboxing is a sign of a deeper problem with the game..

    Have they ever re-evaluated merc strength and abilities since they were originally added in 2008? With max level being 85 at the time,...

    Mar 25, 2022
  4. Caell liked Metanis's post in the thread Multiboxing is a sign of a deeper problem with the game..

    I've written before about one of my pet peeves related to avoiding poor players. And that is simply the lack of in-game mechanisms to train...

    Mar 25, 2022
  5. Caell liked Sissruukk's post in the thread Multiboxing is a sign of a deeper problem with the game..

    Again, I refer you back to Jumbur's post, or even FranktheBanks...change the content. I haven't missed your point, we do need a...

    Mar 25, 2022
  6. Caell liked Bernel's post in the thread Multiboxing is a sign of a deeper problem with the game..

    The design of EQ was built around grouping, but casual/pick-up grouping isn't really viable on live servers unless you're at top level. On...

    Mar 25, 2022
  7. Caell liked Coagagin's post in the thread Multiboxing is a sign of a deeper problem with the game..

    Yeah and we used to have something called "class balance" where even the well under-powered Wizard class had little problem soloing....

    Mar 25, 2022
  8. Caell liked Jumbur's post in the thread Multiboxing is a sign of a deeper problem with the game..

    Wizards are one of the problematic classes, but if mobs where not immune to runspeed changes and CC, and couldn't summon, then we could...

    Mar 25, 2022
  9. Caell liked Jumbur's post in the thread Multiboxing is a sign of a deeper problem with the game..

    I actually agree with you there. But the "core issue" imo is that there is not much to do in the game without a group. At least some...

    Mar 25, 2022
  10. Caell liked Strawberry's post in the thread Multiboxing is a sign of a deeper problem with the game..

    Multiboxing is a consequence of a seriously mismanaged game. Players who seek a solution to the inability to easily form groups, investing...

    Mar 25, 2022
  11. Caell liked Bernel's post in the thread What is Darkpaw doing to Bring New Players to EverQuest?.

    One of the problems with getting totally new people into EQ is that EQ is such a unique game that it not everyone will enjoy it. Not only...

    Mar 25, 2022
  12. Caell liked Dre.'s post in the thread What is Darkpaw doing to Bring New Players to EverQuest?.

    It's true. They don't have to do anything, and continue to leave EQ unfriendly to new players and returnees. I'm starting to get the...

    Mar 25, 2022
  13. Caell liked Voktar's post in the thread What is Darkpaw doing to Bring New Players to EverQuest?.

    You are not going to get any significant new player base without a new graphics engine, new models and a new UI... The game just looks very...

    Mar 25, 2022
  14. Caell liked Lawyer's post in the thread What is Darkpaw doing to Bring New Players to EverQuest?.

    I've often wondered why, in the era of pickzones, instanced raids, etc. -- there isn't a merge of all Live servers into one "virtual"...

    Mar 25, 2022
  15. Caell liked Xianzu_Monk_Tunare's post in the thread What is Darkpaw doing to Bring New Players to EverQuest?.

    You have any proof that OSRS actually brings in legitimate new players? As in people who have not played the game at any time before?...

    Mar 25, 2022
  16. Caell liked Eaedyilye's post in the thread What is Darkpaw doing to Bring New Players to EverQuest?.

    If EQ want's to get new players (young people) it's going to have to modernize the graphics for one. I would like that, but hey, I like my...

    Mar 25, 2022
  17. Caell liked eqgamer's post in the thread Erollisi Marr server launch date.

    I think. Technically speaking and just making light of this...they merged INTO emarr, not the other way around. :p

    Feb 11, 2022
  18. Caell liked Sup Rog's post in the thread What Were The Biggest Nerfs in EQ History?.

    Nerfing enchanter charmed mobs from doing full damage, to doing rusty sword damage.

    Feb 11, 2022
  19. Caell liked Windance's post in the thread What Were The Biggest Nerfs in EQ History?.

    Then splitting the expansion into 2x 12 month releases ...

    Feb 11, 2022
  20. Caell liked Skrab's post in the thread What Were The Biggest Nerfs in EQ History?.

    Going from 6 months to 12 month expansion releases, then going from 4-5 Tiers of Zones to 6 zones.

    Feb 11, 2022
  21. Caell liked Verily Tjark's post in the thread What Were The Biggest Nerfs in EQ History?.

    30 second recast added to enchanter self rune. Effectively eliminated rune tanking which was hella fun back during The Darkened Sea era.

    Feb 11, 2022
  22. Caell liked Skrab's post in the thread Why is Experience so bad?.

    You picked a bad example, because this was really good game design because it accomplished multiple things from a design standpoint...

    Feb 10, 2022
  23. Caell liked DaciksBB's post in the thread Free mounts.

    There's also Deathrider's Bridle that comes from Deathknell #1. It can also be turned from a normal looking horse to a skeleton horse if...

    Feb 10, 2022
  24. Caell liked bobbin's post in the thread Free mounts.

    Don't all mounts you own gain the same speed as the fastest you own and have used?

    Feb 10, 2022
  25. Caell liked Jumbur's post in the thread Video Card.

    This could mean that videocard requirements for EQ may change sometime in the future. Maybe the graphical detail for the next expansion...

    Feb 10, 2022