With the removal of respawns in instances, you also removed the ability to get hunter achievements from named which spawn in said instances.
For this particular one example, I remember cycling the instances cause it was faster instead of waiting for respawn. So I don't believe your statement is true for this one, unless you did it by goinig afk and having merc auto kill mobs which is against eula.
I would imagine cycling instances causes more server lag, than having mobs respawn normally...Im not sure I understand the point of this change for instances?
Soulbanshee you are wrong I recycled the instances for about 6 hours and got no named then I found out named no longer spawn on instance start up
Hotpot is correct, named have not spawned on instance spin up for awhile now. Some instances spawn named after X kills (GoD sewers), some instances spawn a ph/named after 15 mins (SoD instances), and other instances such as Dranik's Scar sewers spawn named as regular respawns but never on the initial spin up. Those suggesting to cycle instances did so many many years ago I would assume.
Day 7, lots of likes, no official response. Please update the hunters on how it is expected to kill named in instances which no longer spawn the named.
Raltathor, look into Dranik Hollows named please. Three instances off of Dranik's Scar given by Grand Historian Gersh. Each mission has 2 rares. They do not spawn on instance creation and the respawn has been turned off, making it impossible to spawn them. Hunter of Dranik’s Hollows achievement lists the 6 names.
Dranik's Hollows A (Watering Hole) - Discordling Hollower and Girplan Pathmaker Dranik's Hollows B (Fire Pit) - Kyv Bowkeeper and Ukun Fleshrender Dranik's Hollows C (Murkglider Hive) - Inky Murkglider and Silentpaw
I would have to ask why don’t you just zone into the oow instances clear them the see that they don’t respawn and that names don’t spawn on creation
Could be because they aren't completely up to date on expansions from 18 years ago and that's why they're asking for more detailed information? I can appreciate it's frustrating when they change something and it has negative rippling impacts but giving them as many details as possible will help them fix it faster. Even the subject of this bug thread is misleading given Dranik's Scar is an actual zone and it isn't one which is impacted. To finish the details: Catacombs of Dranik A - Dragorn Marshal Greshka and High Enchantress Zy`chia Catacombs of Dranik B - Elite Overlord Vijaz and High Sorceress Vi`tara Catacombs of Dranik C - Elite Pixxt K`illiga and Master of the Watch Sewers of Dranik A - Craftsman Ferinio and Stonefoot Sewers of Dranik B - Nightfang Glider and Silania Janaid Sewers of Dranik C - Dragorn Foreman and Ukun Sentinel
At this point just take rares off the hunter or make them spawn 100% like Named ring droppers in the sewers/catcombs/firepit/murkglider.
I'm confused, why were respawns removed from instances that used to respawn, with the Aug 17 patch? That doesn't sound beneficial.