a_retribution_spectre will hang up on the door, lag out and eventually warp to Amalgum Arbiter and explode. Would it be possible to move their spawn point inside the room to improve their pathing?
The "door" spawns when the event is engaged, there's no reason for this just get rid of it. What are we gunna do, go clear some trash mid fight?
You would think being spectres that they could just pass through doors. I mean, thats kind of the big deal about being a ghost. Why else would you be one?
We have plenty of one way collisions (fake walls and such), seems like they made the wall 2 way collision when it would benefit to be one way for whatever reason its in place for, unless they are attempting to block players from zoning in from NPC as opposed to banner placed on the other side of the wall.
No. The specters spawn on top of the pyramid now, so they cannot get stuck anymore. However, this change made the raid more annoying. The specters now almost always blow up on the raid, since they spawn so much closer. Also, the mechanic of them changing targets every 1 sec after not getting intercepted quickly enough is completely pointless: it's physically not possible to intercept them before they change targets at that point.
Yeah I saw that in the past week we had a few people whose spectres were just not vsible at all then just plain warped on top of the raid.
This - I dislike it pretty strongly. The whole spectre thing still feels a little janky. Better, but still janky.