Indeed! Killing Fabled Vallon took 4 level 115 Toons on full burn and a Harm Touch! This was a fun fight.
cancelled my 2 subscriptions, and saved me from adding the 3rd account, thanks for saving me $45 a month, and two CoV purchases. Communication from the developer or producer may have inspired me to continue to play, but yall don't seem to care about your player base when you create problems for the game/players/customers. You may want to look into how to test your faulty coding in a test environment that mirrors the production environment before you promote code that breaks the game, especially during a once a year event. Have fun if you can everyone on a broken game.
Not sure if this has been posted elsewhere, but I am experiencing the same one-tick 100% regen on 'normal' Terris Thule in Lair of Terris Thule.
I would hope the fact that this bug relates to a time limited event adds weight to how quickly it is adddressed, but looking at the sorted bug list (by upvotes) this is currently something like number 25 down the list. If you are interested in having it fixed and haven't already done so, then 'Liking' the initial post may help.
I have experienced the same on Povar as well with the 1 tick to 100% regen. Just like the others have stated.
I am experiencing the same bug on The Rathe in Potime. One tic full regen making them practically unkillable.
They aren't going to do anything, there has been no communication on this issue. Devs have gone dark on it.
Well thanks for wasting an hour of my damn time. I work 70 hours a week you think I wanted to waste 1 hour of relax time with Time to only find out the damn thing was broken. I got The Fabled Saryrn, could not do anything to break the 100% regen per tick. What a damn shame you developers knew about this issue after I searched for it. You got to be kidding me breaking a expansion so old.
Was able to kill Terris (not bugged) and Saryrn (bugged), but ran out of dps vs Tallon/Vallon. No joy with headshot or assassinate against the Zeks. 110 SK/ROG/RNG, best I could do was just under 50%. Think they only have about 20mil HP, guess I should have rolled more SK's, or gone the cool kid route with input broadcasting zerk army.
Are you saying they still had their regen bugged, or they were too tough for you? At level 110 you should be able to roll over them.
Saryrn, Vallon, Tallon are bugged still. I was able to kill Saryrn with HS/Assassinates, but not the Zeks (tried Tallon three times and Vallon once).