I am missing some for sure as I went through the list of AA in 5 minutes, but here's what I got for a raiding cleric. I did not include the general tab as it's easy to figure out what's required from there (mostly AA to survive being hit, dead clerics can't heal). Order of importance is basically anything that makes you heal more, then surviving, then the rest. If you like to molo, add dps AA and contraventions. Archetype Tab Abundant Healing (*) Divine Peace Forceful Rejuvenation Gift of Mana Healing Adept Healing Boon Healing Frenzy Healing Gift Mass Group Buff Mnemonic Retention Persistent Casting Prolonged Salve (*) Purified Spirits Quick Buff Radiant Cure Secondary Forte Shield Block (**) Shielding of Spirits (**) Spell Casting Mastery Spell Casting Reinforcement Tranquil Blessing Twinheal Yaulp (if you have mana issues) Class tab Beacon of Life Blessing of Resurrection Blessing of Sanctuary (***) Burst of Life Celestial Rapidity Celestial Regeneration (*) Channeling the Divine Divine Arbitration Divine Avatar Divine Guardian Divine Resurrection Flurry of Life Focused Celestial Regeneration (*) Group Purify Soul Promised Interposition (useful in raid) Purify Soul Sanctified Blessing Spire of the Vicar Spirit Mastery Touch of the Divine Tunare's Grace Turn Undead (for ToV only) Veturika's Perseverance Focus tab Focus: Spiritual Remedy Focus: Syllable of Convalescence Hastened Divine Intervention Hastened Renewal Improved Intervention Improved Divine Intervention Templar's Synergy * -> HoT AA, should get those after as the healing from those is limited beside in certain situations **-> Staying alive is useful and so is avoiding stuns. *** -> This spell can be used to heal without messing with aggro. It crits around 240k and auto attack takes the sanctuary buff away. You healed Warrior for 238766 hit points by Blessing of Sanctuary IV. (Critical)
Nice tip there... I'm releveling my Cleric. Do clerics still use Epic 1.5 or 2.0 from bags? Is there a reason to upgrade to 2.5? Or has it been largely replaced by AA of some sort (I'm aware of Divine Arb).
Cleric 2.0 is used frequently, hotbarred right next to my Divine Arbitration - you can use both. Conq
1.5 > 2.0 hastens the cool down on the clicky balance by half. it goes from 6 minutes down to 3 minutes. that's huge. 2.0 > 2.5 does nothing. +a little ac & hp for the base item that you never equip at all.