So instead of messing with mechanics, what would have been so hard to take a few hrs and mark npc's that are rare/quest not charmable? I mean yeah there are quite a few quest npcs, but take a min and make the ones that are like super rare / epic bottle neck . From classic to pop and after that it all takes care of itself. Now all we got are charm coth and charm bard speed.....
Is that a picture of you Kixx? isn't you just the cutest little thing, you need a bottle? diaper change? I mean your sure does stank.
I've been in favor of certain named being immune to charm (and possibly other things). I'm also in favour of the high-drama prePoP loot being made nodrop. I concede the argument that nonraid loots should not have the 28 minute decay timer (benefits loot rights sellers more than anything) The changes made to charm/gate aren't necessarily a bad thing --but as many have said, new shenanigans will rise to the top of the complaint list.
Imagine the pet weapons you could give a charm on a free trade server. Giving pets ridiculous weapons (like primals from sleepers) is one of the things that sounds the most fun to me about that server type