TGB

Discussion in 'The Veterans' Lounge' started by Millianna, Sep 5, 2018.

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  1. Millianna Augur

    *** Miscellaneous ***

    - The slash command /targetgroupbuff and its alias /tgb have been removed and its behavior is now implicitly enabled.

    How is this going to work? Please reconsider this change. Healers in specific often target another PC while wanting to cast a group spell on their own group.
  2. Horyuken Augur

    Target Buff Group?

    I can only see this being used for Hots, but using TAB or any other key to switch between yourself and your current target should be a good work around.

    I'm guess this change is related to the underlying goal of removing raid lag. If this change helps remove the lag we get during complex raids the hotkeys mentioned above will be seamless and the performance gain will be far worth that trade-off.
  3. Febb Augur

    Ya, not really a big deal for a healer to switch targets real quick.
  4. Dzarn Developer

    Which spell name did you test that is not working as you would expect it to?
  5. Febb Augur

    I don't think Millianna is saying that it's bugged. Millianna is saying healers would /tgb off and then keep healing the tank and never switch targets and cast a group spell to heal/buff the group the healer is in real quick without changing their target outside of the group.
  6. Millianna Augur

    Correct- sorry for confusion. And yes it’s used a lot when MT healing. I need to be able to keep tank targeted while being able to cast group spells on group I want to. I have a set of hot keys for both situations (my group and target group)
    Yinla likes this.
  7. Aurmoon Augur

    I agree with Febb’s interpretation of Millianna’s comment. My personal concern: Please don’t make the spell fail if a Heal-over-Time spell is cast with an NPC targeted. If a shaman is meleeing / DOTing an NPC and wants to cast group heals, would be nice not to have to switch targets back and forth for each cast.
  8. Goodn Augur

    Cleric group heals cannot be cast outside of group members. If you have another group targeted, the heal still hits only your group.

    Cleric group heal over time spells would be affected by this as they can currently be cast on outside group members (and mgbed). Obviously buffs would also follow this behavior.

    I am all for the change in making /tgb on the starting state for toons. Raiders would have to chime in about how often they actually use /tgb off in raids.

    Is there a particular reason to remove the off functionality?
  9. Goodn Augur


    Behavior should not change. Currently, hots default to group if npcs are targeted.
  10. Millianna Augur

    There are more spells then just HoT. Not all guilds have extra healers devoted to 1 task.
    Yimin likes this.
  11. Dzarn Developer

    My aim is to identify what specific spells players would want to be cast on their own group while targeting a player outside of their group in a situation where changing targets is disruptive.

    Cleric
    45 - Blessing of Temperance
    51 - Sunskin
    52 - Heroic Bond
    52 - Heroic Bond
    58 - Naltron's Mark
    60 - Ancient: Gift of Aegolism
    60 - Ethereal Elixir
    60 - Blessing of Aegolism
    60 - Marzin's Mark
    63 - Kazad's Mark
    64 - Aura of Reverence
    65 - Hand of Virtue
    69 - Aura of Devotion
    70 - Balikor's Mark
    70 - Hand of Conviction
    70 - Elixir of Divinity
    72 - Aura of Purpose
    74 - Shared Purity
    75 - Elushar's Mark
    75 - Hand of Tenacity
    75 - Elixir of Redemption
    75 - Rallied Aegis of Vie
    77 - Aura of Resolve
    77 - Fool the Fallen
    80 - Order of the Resolute
    80 - Kaerra's Mark
    80 - Hand of Temerity
    80 - Elixir of Atonement
    80 - Rallied Shield of Vie
    82 - Aura of Loyalty
    82 - Distract the Departed
    85 - Order of the Devout
    85 - Darianna's Mark
    85 - Hand of Gallantry
    85 - Elixir of Expiation
    85 - Rallied Palladium of Vie
    87 - Hand of Will
    90 - Ealdun's Mark
    90 - Hand of Reliance
    90 - Elixir of the Ardent
    90 - Order of the Earnest
    90 - Rallied Rampart of Vie
    92 - Hand of Assurance
    94 - Hand of Faithful Infusion
    95 - Unified Hand of the Triumvirate
    95 - Unified Hand of Credence
    95 - Elixir of the Beneficent
    95 - Hand of Credence
    95 - Rallied Armor of Vie
    97 - Hand of Fervor
    99 - Hand of Graceful Infusion
    100 - Unified Hand of Gezat
    100 - Unified Hand of Certitude
    100 - Elixir of the Acquittal
    100 - Hand of Certitude
    100 - Rallied Bastion of Vie
    102 - Hand of Zeal
    105 - Unified Hand of Nonia
    105 - Unified Hand of Surety
    105 - Elixir of the Seas
    105 - Hand of Surety
    105 - Rallied Greater Ward of Vie
    107 - Hand of Sanctity
    109 - Hand of Merciful Infusion
    110 - Unified Hand of Emra
    110 - Unified Hand of Assurance
    110 - Elixir of Wulthan
    110 - Hand of Assurance
    110 - Rallied Greater Guard of Vie

    Druid
    9 - Protection of Wood
    19 - Protection of Rock
    27 - Protection of Steel
    35 - Pack Spirit
    35 - Pack Shrew
    39 - Pack Regeneration
    39 - Protection of Diamond
    45 - Pack Chloroplast
    49 - Legacy of Spike
    49 - Protection of Nature
    51 - Circle of Winter
    52 - Circle of Summer
    52 - Foliage Shield
    53 - Spirit of Scale
    58 - Regrowth of the Grove
    58 - Circle of Seasons
    59 - Legacy of Thorn
    60 - Protection of the Glades
    60 - Ancient: Legacy of Blades
    62 - Flight of Eagles
    63 - Blessing of Replenishment
    64 - Protection of Seasons
    65 - Legacy of Bracken
    65 - Blessing of the Nine
    69 - Blessing of Oak
    70 - Legacy of Nettles
    70 - Blessing of Steeloak
    75 - Legacy of Viridiflora
    75 - Blessing of the Direwild
    79 - Talisman of the Stalwart
    80 - Legacy of Viridithorns
    80 - Blessing of the Ironwood
    84 - Talisman of the Resolute
    85 - Legacy of Brierbloom
    85 - Blessing of the Heartwood
    89 - Talisman of the Relentless
    90 - Arboreal Absolution
    90 - Legacy of Bonebriar
    90 - Blessing of the Timbercore
    91 - Flight of Falcons
    94 - Talisman of the Indomitable
    95 - Legacy of Spineburrs
    95 - Stonebark Blessing
    98 - Mysterious Ways
    99 - Talisman of the Steadfast
    100 - Legacy of Spikethistles
    100 - Granitebark Blessing
    103 - Mystical Ways
    104 - Talisman of the Faithful
    105 - Legacy of Daggerspurs
    105 - Shieldstone Blessing
    109 - Talisman of the Unwavering
    110 - Legacy of Daggerspikes
    110 - Arcronite Blessing
    Paladin
    49 - Brell's Steadfast Aegis
    58 - Blessing of Austerity
    60 - Brell's Mountainous Barrier
    64 - Heroic Bond
    65 - Brell's Stalwart Shield
    68 - Jeron's Mark
    69 - Hand of Direction
    70 - Brell's Brawny Bulwark
    74 - Fenegar's Mark
    74 - Brell's Stony Guard
    79 - Bthur's Mark
    79 - Brell's Earthen Aegis
    84 - Jeneca's Mark
    84 - Brell's Loamy Ward
    89 - Brell's Tellurian Rampart
    94 - Brell's Adamantine Armor
    95 - Hand of the Avowed Keeper
    99 - Brell's Steadfast Bulwark
    100 - Hand of the Pledged Keeper
    104 - Brell's Stalwart Bulwark
    105 - Hand of the Stormbound Keeper
    109 - Brell's Blessed Bastion
    110 - Hand of the Ashbound Keeper

    Ranger
    49 - Pack Shrew
    56 - Mark of the Predator
    60 - Call of the Predator
    61 - Circle of Winter
    62 - Strength of Tunare
    63 - Circle of Summer
    64 - Spirit of the Predator
    67 - Strength of the Hunter
    69 - Howl of the Predator
    72 - Strength of the Forest Stalker
    73 - Snarl of the Predator
    77 - Strength of the Gladewalker
    78 - Gnarl of the Predator
    82 - Strength of the Tracker
    83 - Yowl of the Predator
    87 - Strength of the Thicket Stalker
    88 - Roar of the Predator
    92 - Strength of the Gladetender
    93 - Cry of the Predator
    94 - Shared Cloak of Burrs
    97 - Strength of the Bosquestalker
    98 - Shout of the Predator
    99 - Shared Cloak of Spurs
    100 - Shout of the Bosquetender
    102 - Strength of the Copsestalker
    104 - Shout of the Copsestalker
    105 - Copsestalker's Enrichment
    107 - Strength of the Wildstalker
    109 - Shared Cloak of Needlebarbs
    109 - Shout of the Wildstalker

    Shaman
    8 - Talisman of the Beast
    34 - Pack Shrew
    35 - Tumultuous Strength
    36 - Spirit of Bih`Li
    50 - Talisman of Jasinth
    52 - Spirit of Scale
    53 - Talisman of Shadoo
    56 - Regrowth of Dar Khura
    57 - Talisman of the Cat
    57 - Talisman of the Brute
    58 - Talisman of the Rhino
    58 - Talisman of the Serpent
    58 - Talisman of Epuration
    58 - Acumen of Dar Khura
    59 - Talisman of the Raptor
    60 - Khura's Focusing
    62 - Talisman of the Wrulan
    62 - Talisman of the Tribunal
    63 - Talisman of the Boar
    63 - Blessing of Replenishment
    64 - Talisman of Celerity
    64 - Talisman of the Diaku
    65 - Focus of the Seventh
    68 - Talisman of Sense
    69 - Talisman of Fortitude
    69 - Talisman of Perseverance
    70 - Talisman of Might
    70 - Talisman of Wunshi
    70 - Champion
    70 - Ghost of Renewal
    71 - Talisman of the Panther
    71 - Talisman of Persistence
    74 - Talisman of Foresight
    74 - Talisman of the Stoic One
    74 - Spirit of Tala'Tak
    75 - Talisman of the Dire
    75 - Specter of Renewal
    76 - Talisman of the Cougar
    76 - Talisman of Vehemence
    79 - Talisman of the Stalwart
    80 - Talisman of the Bloodworg
    80 - Shade of Renewal
    81 - Talisman of the Lynx
    84 - Talisman of the Resolute
    85 - Talisman of Unity
    85 - Shadow of Renewal
    86 - Talisman of the Tiger
    89 - Talisman of the Relentless
    90 - Penumbra of Renewal
    90 - Talisman of Soul's Unity
    91 - Talisman of the Lion
    94 - Talisman of the Indomitable
    95 - Phantom of Renewal
    95 - Talisman of Kolos' Unity
    96 - Talisman of the Snow Leopard
    99 - Talisman of the Steadfast
    100 - Wisp of Renewal
    100 - Talisman of the Courageous
    101 - Talisman of the Leopard
    101 - Roar of the Lion
    104 - Talisman of the Faithful
    105 - Shear of Renewal
    105 - Talisman of the Doomscale
    106 - Talisman of the Sabretooth
    109 - Talisman of the Unwavering
    110 - Cloud of Renewal
    110 - Talisman of the Wulthan
  12. Karhar Dream Crusher

    I never /tgb off in general, i just tab to myself cast the hot then tab back
    Verily Tjark and Wulfhere like this.
  13. josh Augur


    Group heal over time spells like the level 110 cleric spell elixir of wulthan is what is being discussed. You could theoretically turn TGB off and cast it and it would land on your group instead of the person you are healing in your raid who is not in your group. making it so it can't be TGB'd is not a good solution, because there are cases where you would want to turn TGB on and buff a group with it.

    I don't know how big of a deal this is, as i am not a healer, but I'm just clarifying what is being discussed. this could also theoretically apply to things like roar of the lion. turn tgb off and you can keep the main tank targeted for heals, while making sure roar of the lion lands on your group instead of the tank group. and again, it would suck if there was no way to cast it on another group.
    Brohg likes this.
  14. Horyuken Augur


    Karhar and I are on the same page, it's quicker than using a /tgb hot key and isn't really intrusive at all.

    If you make the HOTs group only people are going to get bent out of shape they can no long cast HOTs on other groups.

    Edit
    Lion is broken and currently hits both your group and the group you cast it on. I'm sure people would love it if all the group spells would hit your group plus the group your targeting. (AA for next expansion?)
    Felicite, Yinla, IblisTheMage and 4 others like this.
  15. Karhar Dream Crusher

    I dont want to remember to turn on /tgb after turning it off.
    Felicite, Verily Tjark and Brohg like this.
  16. Millianna Augur

    My hot keys always work (no accidents). All group HoTs, Regen, and Talisman from 101 through 110 ( because of focus AAs) for shaman. I’m ok with roar not being on this list.
  17. Fanra https://everquest.fanra.info

    I haven't seen Daybreak say why they are making this change.

    Unless there is a reason, like reducing lag, I see no reason to do so.
    Yimin likes this.
  18. Brohg Augur

    It's being changed because it's an invisible way for uninformed players to themselves.
    Felicite likes this.
  19. Belkar_OotS Augur

    Actually having all group buffs do your group plus a targeted group would be a nice quality of life improvement. It may help remove some of those odd behaviors I never did understand like how standard shaman hots can't be mgb etc.
    Yinla likes this.
  20. Saroc_Luclin Augur


    Feels like it's a way to remove extra complexity that isn't being used; code no longer needs to check that flag, and people no longer need to remember to turn it on, or wonder if it is on/off when things aren't working as intended.

    As a cleric myself, I turned it on and leave it on; if I want to hit me/my group, I switch targets and cast, even when I'm MT healing, so I won't miss the functionality myself.
    IblisTheMage and Brohg like this.
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