Test Update 01/13/2016

Discussion in 'Test Update Notes and Bug Roundup' started by Hludwolf, Jan 13, 2016.

  1. strongbus Augur

    I just test copy my raid geared necro over. tried a few mobs in katta. both with and without provocative turned on. On line I can load up a full lineup of 11ish dots on a mob and not have to worry most of the time. On test even with the provocative running after a couple dots I had to fd. If I did just the tbm super dot it was 2 tick and I have to fd.

    Tried using swarm pets with just 1 dot and i was taking aggro.

    I feel bad for the mages. At lest as a necro or bst we can fd to lose aggro fast. Mages are going have a hard time for this.

    The pets need more aggro then this. Please remove this or at lest give Us a good reason for doing it.
    Spellfire, menown and Sancus like this.
  2. Sirene_Fippy Okayest Bard

    My suggestion for pet stuff -

    [11090/11090] Calm Demeanor
    Classes: SHD/254 SHM/254 NEC/254 MAG/254 ENC/254 BST/254
    Target: Pet2
    12: Decrease Hate Generated by 40%

    How about improving this AA so casters can control their pet's aggro more effectively, and are able to turn it off while soloing?
  3. tuda Lorekeeper

    How is this acceptable? Some of us have been locked out of certain instances for 20+ days already, and now after the patch, we have to log in, and wait ANOTHER 6.5 days? Who does this actually make sense to?

    We (Intrepid Syndicate) received a 25 day lockout on Vox. When the patch hits on Wednesday we will stilll be at 8 days, therefore its going to get reduced to 6.5 days. These screwed up lockouts need to be completely wiped.
    abernath likes this.
  4. Makavien Augur


    They would have to make calm demeanor work on all pets . Which is the only reason there is any issue's right now. Calm Demeanor should be a buff cast on your main pet that give's it 100 - 200 range aura that lands on all your other pets. It is Servants and swarms gone wild that cause issue's never the normal pet. Unless the person controlling it has taunt on.

    The current change also fixes warrior pets I believe I haven't tested it myself but that is what I am hearing. This swing hate change should of been done back in underfoot . Then both demeanor's added back then with the above change that I listed making them auras around your main pets.

    Now the last big issue with pets on raids - Targeted area of effect emote's targeting pets should be fixed and then there won't be any problems with pets on raids.

    You can also turn it off by clicking off the buff ?
    Gyurika Godofwar likes this.
  5. Sirene_Fippy Okayest Bard


    They could upgrade the old pet aura, which is an aura around the pet that hits all pets in your group.

    [8518] Rathe's Strength
    Classes: MAG/70
    Target: Pet
    1: Aura Effect: Rathe's Strength Effect (IOQuicksandTrap)
    Augments your pet with the strength of the Rathe which will increase their melee damage by 10 percent. The effect will also augment all nearby pets by the same amount.

    [8519] Rathe's Strength Effect
    7: Increase Hit Damage by 10%

    They could add in the 15% hit mod from the current mage aura -

    [22654/7230] Arcane Distillect Rk. III
    Classes: MAG/85
    1: Aura Effect: Arcane Distillect Effect (IOQuicksandTrap85)
    A spell which creates an aura that improves pet damage.

    [22655] Arcane Distillect Effect
    7: Increase Hit Damage by 15%
    Boosts your pet's damage by fifteen percent.

    And make an aggro decrease that's optional. i.e. two auras, one with pet aggro reduction and one without (the old one).

    [xxx] New Mage Aura
    Classes: MAG/100
    1: Aura Effect: New Rathe's Strength Effect (IOQuicksandTrap)
    A spell which creates an aura that improves pet damage.

    [xxx] New Rathe's Strength Effect
    7: Increase Hit Damage by 15%
    12: Decrease Hate Generated by 70%
    Boosts your pet's damage by fifteen percent and decreases its hate generation.
    Gyurika Godofwar and Sancus like this.
  6. Makavien Augur

    They really don't need to do that combining a dps buff with that would be silly just make both demeanor spells act as an aura around your normal pet and both problems fixed and with the recent change also fixing warrior pets then pretty much all problems except the one i mentioned for raids is fixed.

    An aura around you could in some situations make it not land on the pets.
  7. Kobrah Augur

    Can someone look at group bestial alignment? Actually doesn't do anything at all.. And 3rd spire while they are at it.. Please !
  8. Insanekitty Lorekeeper

    There are missing Fixes for berserker tier wrists and boots frenzy mod ! dont forget frenzy if you're adding kick/backstab etc
    Dichotomic Rage is still capped .. waiting on fix.
    Dichotomic Rage "Dichotomic Blood Splash" Not functioning at all.
    No dmg reduction or spell dmg reduction stat increase nor 90 percent chance to cripple . It would be nice for it to function since it blocks Bear proc from shamans. Please fix this issue asap.

    Would also be nice if the shared cruelty line of spells would get a Gift of endurance proc to it.
    proc 500 end would be nice since the cost of the spell is over 1200 endurance every 15 seconds to maintain on a tank or every 30 seconds on self. too much cost for benefit.

    Silent Strikes for berserkers seems to be broken. with a 60 percent aggro reduction i shouldnt be having to tank Decay with both silent strikes and distraction attack and jolts from axe of numicia and using my endurance on my jarring crush line to try and lose aggro instead of using all my utilities to survive tanking.

    Cleaving line of spells should also have their cooldown timers reduced inline with other pure melee classes .

    Lastly

    IK was here
  9. Behelit Augur


    Dichotomic Rage dmg cap is annoying and needs to be fixed, but the recourse Dichotomic Blood Splash functions; albeit poorly because the hit counter is outgoing vs incoming when its a defensive buff.

    And Open Wound is what's blocking Roar of the Lion, the easiest solution is to let Open Wound die and add "cap HP at 89%" onto Bloodfury debuff so we don't have to chew through runes/worry about heals pushing us back over 90%.
  10. Insanekitty Lorekeeper



    As per open wound i dont use it , and the shaman bear proc spell is blocked by the blood splash from dicho , its confirmed both cant be up at once

    the Dmg reduction of spell and melee dmg are not showing , neither is the 90 percent to crippling blow , nor the stat increase by 300 and the aggro reduction is not that large or rather not large enough
  11. Behelit Augur

    What do you mean by "bear proc"? I'm assuming that to mean Roar of the Lion. If you're talking about that the only thing that blocks it is Open Wound.

    As to the functionality of Bloodsplash, you're mistaken it works just as the spell info shows. Although the hit counter should be incoming rather than outgoing so that we can make use of the defensive aspect of the buff rather than only the crippling blows.

    [Mon Jan 18 20:03:43 2016] Behelit scores a critical hit! (750785)
    [Mon Jan 18 20:03:43 2016] You have healed Behelit for 7508 points.
    [Mon Jan 18 20:03:43 2016] You slash a fetid fiend for 750849 points of damage.
    [Mon Jan 18 20:03:43 2016] Kobrah`s warder is splattered with hot blood.
    [Mon Jan 18 20:03:43 2016] Sevink is splattered with hot blood.
    [Mon Jan 18 20:03:43 2016] Kobrah is splattered with hot blood.
    [Mon Jan 18 20:03:43 2016] Bahdah is splattered with hot blood.
    [Mon Jan 18 20:03:43 2016] Villette is splattered with hot blood.
    [Mon Jan 18 20:03:43 2016] You are splattered with hot blood.
    [Mon Jan 18 20:03:43 2016] Klak is splattered with hot blood.
    [Mon Jan 18 20:03:43 2016] A fetid fiend is sliced by a rage-filled blade.
    [Mon Jan 18 20:03:43 2016] Behelit lands a Crippling Blow!(1365027)
    [Mon Jan 18 20:03:43 2016] You have healed Behelit for 7508 points.
    [Mon Jan 18 20:03:43 2016] You slash a fetid fiend for 750849 points of damage.
    [Mon Jan 18 20:03:43 2016] Kobrah`s warder is splattered with hot blood.
    [Mon Jan 18 20:03:43 2016] Sevink is splattered with hot blood.
    [Mon Jan 18 20:03:43 2016] Kobrah is splattered with hot blood.
    [Mon Jan 18 20:03:43 2016] Bahdah is splattered with hot blood.
    [Mon Jan 18 20:03:43 2016] Villette is splattered with hot blood.
    [Mon Jan 18 20:03:43 2016] You are splattered with hot blood.
    [Mon Jan 18 20:03:43 2016] Klak is splattered with hot blood.
    [Mon Jan 18 20:03:43 2016] A fetid fiend is sliced by a rage-filled blade.
    [Mon Jan 18 20:03:43 2016] Sevink begins to cast a spell. <Lion's Roar 1>
    [Mon Jan 18 20:03:43 2016] A fetid fiend is rent by lion fangs.
    [Mon Jan 18 20:03:43 2016] Behelit lands a Crippling Blow!(43123)
    [Mon Jan 18 20:03:43 2016] You have healed Behelit for 539 points.
    [Mon Jan 18 20:03:43 2016] You hit a fetid fiend for 53903 points of damage.
    [Mon Jan 18 20:03:43 2016] A fetid fiend is pummeled from a distance by a giant throwing axe.
    [Mon Jan 18 20:03:43 2016] Behelit lands a Crippling Blow!(6634)
    [Mon Jan 18 20:03:43 2016] You have healed Behelit for 82 points.
    [Mon Jan 18 20:03:43 2016] You hit a fetid fiend for 8292 points of damage.
    [Mon Jan 18 20:03:43 2016] A fetid fiend is struck by a frenzied volley of axes.
    [Mon Jan 18 20:03:43 2016] Behelit lands a Crippling Blow!(8781)
    [Mon Jan 18 20:03:43 2016] You have healed Behelit for 109 points.
    [Mon Jan 18 20:03:43 2016] You hit a fetid fiend for 10976 points of damage.
    [Mon Jan 18 20:03:43 2016] A fetid fiend is struck by a frenzied volley of axes.
    [Mon Jan 18 20:03:43 2016] Sevink begins to cast a spell. <Lethality VI>
    [Mon Jan 18 20:03:43 2016] Sevink becomes lethal.
    [Mon Jan 18 20:03:43 2016] Sevink begins to cast a spell. <Massive Strike XIII>
    [Mon Jan 18 20:03:43 2016] Klak healed you for 6434 hit points by Roar of the Lion 1.
    [Mon Jan 18 20:03:43 2016] The arcane hymn fades.
    [Mon Jan 18 20:03:43 2016] Klak healed you for 1000 hit points by Prophet's Gift of the Ruchu.
    [Mon Jan 18 20:03:44 2016] You have healed Behelit for 53 points.
    [Mon Jan 18 20:03:44 2016] You crush a fetid fiend for 5344 points of damage.
    [Mon Jan 18 20:03:44 2016] Behelit lands a Crippling Blow!(48404)
    [Mon Jan 18 20:03:44 2016] You have healed Behelit for 484 points.
    [Mon Jan 18 20:03:44 2016] You crush a fetid fiend for 48468 points of damage.
    [Mon Jan 18 20:03:44 2016] Behelit lands a Crippling Blow!(60407)
    [Mon Jan 18 20:03:44 2016] You have healed Behelit for 604 points.
    [Mon Jan 18 20:03:44 2016] You slash a fetid fiend for 60471 points of damage.
    [Mon Jan 18 20:03:44 2016] Behelit lands a Crippling Blow!(51560)
    [Mon Jan 18 20:03:44 2016] You have healed Behelit for 516 points.
    [Mon Jan 18 20:03:44 2016] You slash a fetid fiend for 51624 points of damage.
    [Mon Jan 18 20:03:44 2016] Behelit lands a Crippling Blow!(11448)
    [Mon Jan 18 20:03:44 2016] You have healed Behelit for 115 points.
    [Mon Jan 18 20:03:44 2016] You slash a fetid fiend for 11512 points of damage.
    [Mon Jan 18 20:03:44 2016] A fetid fiend is struck by the axe of Numicia.
    [Mon Jan 18 20:03:44 2016] Your target resisted the Axe of Illdaera Dread Effect II spell.
    [Mon Jan 18 20:03:44 2016] You begin casting Lion's Roar 1.
    [Mon Jan 18 20:03:44 2016] Your Girdle of the Weaponsmaster feels alive with power.
    [Mon Jan 18 20:03:44 2016] Behelit hit a fetid fiend for 13916 points of non-melee damage.
    [Mon Jan 18 20:03:44 2016] A fetid fiend is rent by lion fangs.
    [Mon Jan 18 20:03:44 2016] a tentacle tormentor begins to cast a spell. <Terror Lifetap>
    [Mon Jan 18 20:03:44 2016] Klak begins to cast a spell. <Turgur's Swarm VI>
    [Mon Jan 18 20:03:45 2016] Your Girdle of the Weaponsmaster feels alive with power.
    [Mon Jan 18 20:03:45 2016] Behelit hit a fetid fiend for 1701 points of non-melee damage.
    [Mon Jan 18 20:03:45 2016] A fetid fiend is struck by magic.
    [Mon Jan 18 20:03:45 2016] You begin casting Lion's Roar 1.
    [Mon Jan 18 20:03:45 2016] Your Girdle of the Weaponsmaster feels alive with power.
    [Mon Jan 18 20:03:45 2016] Behelit hit a fetid fiend for 32966 points of non-melee damage.
    [Mon Jan 18 20:03:45 2016] You deliver a critical blast! (32966)
    [Mon Jan 18 20:03:45 2016] A fetid fiend is rent by lion fangs.
    [Mon Jan 18 20:03:45 2016] You twincast Lion's Roar 1.
    [Mon Jan 18 20:03:45 2016] Your Girdle of the Weaponsmaster feels alive with power.
    [Mon Jan 18 20:03:45 2016] Behelit hit a fetid fiend for 13916 points of non-melee damage.
    [Mon Jan 18 20:03:45 2016] A fetid fiend is rent by lion fangs.
    [Mon Jan 18 20:03:45 2016] Behelit lands a Crippling Blow!(46061)
    [Mon Jan 18 20:03:45 2016] You have healed Behelit for 461 points.
    [Mon Jan 18 20:03:45 2016] You crush a fetid fiend for 46125 points of damage.
    [Mon Jan 18 20:03:45 2016] Behelit scores a critical hit! (39663)
    [Mon Jan 18 20:03:45 2016] You have healed Behelit for 397 points.
    [Mon Jan 18 20:03:45 2016] You crush a fetid fiend for 39727 points of damage.
    [Mon Jan 18 20:03:45 2016] You wipe away the blood splatters.
  12. Fortunbas Lorekeeper

    Please look at fixing Wizard teleport rank III - not sure if the other ranks are also bugged but I am getting tells that its sending them to some unknown zone.......

    Kind regards

    Fortunbas
  13. dwish Augur

    Can anyone else confirm this is true?? Did they really just nerf the hell out of heroics due to the increases seen on tbm gear?? I'm hoping this isn't the case.
  14. Darkark Augur


    Rabid Bear X
    Description:
    1: Add Proc: Feral Bite VII rate mod 350
    2: Hundred Hands Effect
    3: Increase Cold Resist by 190
    4: Increase Attack Speed by 99%
    5: Increase STR by 730
    6: Increase DEX by 730
    7: Increase ATK by 1200
    8: Increase Hitpoints v2 by 1200 per tick
    9: Give Double Attack (125)
    10: Increase Disease Resist by 210
    11: Increase All Skills Damage Modifier by 300%
    12: Increase Damage Bonus by 100 with All Skills

    Feral Bite VII
    Description:
    1: Increase Disease Counter by 9
    2: Decrease HP when cast by 3560
    3: Decrease Hitpoints by 800 per tick
    Recourse Effect: Rabid Bear's Protection I
    1: Mitigate Melee Damage by 100%, 5000 total
    2: Increase HP when cast by 4000
  15. Waring_McMarrin Augur


    I am confused here, what does it matter if a Shaman AA self buff does not stack with a self only Berserker ability?
  16. Behelit Augur

    Sort of confusing if he meant Rabid Bear since he said "bear proc FROM shaman" and Rabid Bear is self only. Additionally I'm not seeing any conflicts between Rabid Bear and Dichtomic Bloodsplash, could you elaborate his point for me?





    Bloodsplash recourse is for the group, so while not overly important it would be worth noting if its blocking/stripping other classes self-effects. Again though, I'm not seeing any conflict with Bloodsplash so not sure what Insanekitty is talking about.
  17. Darkark Augur

    I took the time to put the hyperlinks in for a reason :) The recourse buff is Group v1.
  18. Silv Augur

    Some preliminary parses I did comparing 500 hAGI to 725 showed abysmal returns.... pretty much to the point where they probably could have given us +100 hStats in each slot and it would maybe be a few %. Heroics have kindof become a joke IMO but what else are you going to do to customize your character?
  19. telechir Elder

    I think you can buff-block "Rabid Bear's Protection" if you'd prefer the berserker recourse. I would think most melee would, probably tanks too since it overwrites cleric vie and is only in effect when the shaman is actively melee-ing himself.

    I wish everything stacked with everything and in the case of effects that aren't supposed to be additive only the highest takes effect, but I doubt that will ever happen. Sometimes you have to pick your poison.
  20. Behelit Augur


    Didnt see the recourse was grp from Rabid Bear protection, but I guess that raises the far more interesting question of why Shaman are meleeing on raid to have encountered this conflict lol... especially with Rabid Bear running they're just gonna steal debuff slots from Necros.

    My mistake on that, figured Insanekitty was talking about Roar of the Lion since the icon is ironically a bear on the secondary ph-buff.

    If anything is fixed with Dichotomic Rage though it really should be the cap on its damage. Not to concerned with a stacking issue that should almost never be encountered (and if it is tell your shaman to stop pretending their dmg matters).