This update has completed. Update Notes: *** Miscellaneous *** - Increased the length of a friend's name that could be added using /friends. - The command /language will now display the current language for the chat window. - Petamorph wands now work on familiars. - Fixed an issue with the in-game mailbox that was preventing the display of more than 10 characters. - The "/outputfile spellbook" command will now properly output all spells in your spell book. *** UI *** - Added the ability to list friends by server in the Friends Window. - Also made it so that the contact button in the Friends Window will operate for friends on other servers. - Fixed a hot button text cut-off issue for Reprieve Rk. III. This also fixes some other AAs with a similar issue. - Fixed a comment typo in EQUI_Inventory.xml. - The states of toggled buttons in the Pet Window will now persist through pet or player death. - The required level is now listed next to items in the Merchant Window. - Changed several key mapping names from "toggle (windowfunction) window" to "(windowfunction) window toggle." For example, "Toggle Party window" will now be "Party window toggle." - Added a checkbox for audio triggers so that players may turn them off and on without deleting them. - Fixed a visual bug with with the "Hunter" button in the Achievements Window. - Fixed a text clipping issue in note windows. - Changed - EQUI_Animations.xml EQUI_AudioTriggersWindow.xml EQUI_Inventory.xml EQUI_MerchantWnd.xml EQUI_NoteWindow.xml - The EverQuest Team
They never have and I don't expect they ever will. I believe at least in the "old" days it was because they were making changes up to the last minute before they pushed a patch so getting notes ahead of time would have been pointless.
I was hoping there would be some mention of Test Dummies being upgraded in HPs and Regen, so they don't die in this patch.
To Jen and all of the coders who made this possible: - The states of toggled buttons in the Pet Window will now persist through pet or player death. You have everyone's sincere thanks!
This boggles me. What is the point of putting in a quest, announced very boldly in the last significant patch, then make it nearly impossible for anyone to do it?
Oh hehe was just about to post that if you did change it, it was from 0.05% to 0.06% because after 212 kills in Toskk tonight not one shard, lol
there is no quest, at least not yet.magus will accept your shards, give you faction and thats it. even max ally nothing happens.
Last year I failed several times to get the advance for alaran 5 points. I fail to see why peeps expect that whatever this prerelease setup is, that it would be a giveaway or in anyway easy. That said I tend to think that there will be more to come closer to release, and as there is almost 4 weeks to go, keep making an effort or don't.
Its not ppl looking for a easy way, well some maybe, but most just want to actually have the shards drop. I personally have tried now for a couple weeks to get even one single shard and still have not seen a single one drop, either in Ferrott, Toskk or even Blightfire / Goru shrouded down.
Can you eliminate the pets telling us what they are doing every time they zone or unsuspend? It is vastly unnecessary and is more useless spam.
Piemastaj makes a very valid point. A wall of pet spam every time you zone or suspend/unsuspend a can be more than annoying, it could even cause a player to miss important emotes while suspending/unsuspending a pet.
Nearly impossilbe for some, quite possible for others. I have 26 of the shards (one I can't use without deleveling A LOT).
Well it only takes 20 to max faction, the 21st says you are at max and no gain, i deleveled a couple of toons to 85 (with Exped recovery avail to restore lost levels) and used the 71-85 shards. Even with almost 4 weeks to go, i dont expect every one to max faction.