I got my first piece of set gear last night and I noticed the buff for wearing four pieces of the stuff is a nice +124 might, eight pieces grants a potential shield proc. I'm curious, though, why isn't there a corresponding precision buff on the gear as well? The combo powers, or players utilizing weapon mastery tend to opt for more precision in their loudouts. And for HL's extended combo AM, might is virtually useless. Was this an oversight? Or, was there a rationale behind omitting a precision buff? Just wondering, as the neck mod situation already tends to favor might usage over precision because it's much easier to maximize and maintain the escalating might buff vs. the relentless precision one.