While FF XIV gets 2 new jobs and lots of changes to the old ones, we're struggling to get 1 power...

Discussion in 'Gotham City (General Gameplay)' started by Sollace, May 17, 2024.

  1. C3alix Committed Player

    Didn't they already state whenever they use a power, there's only a small percentage of people that actually use the power?

    I personally haven't seen a celestial player in a year, and I pug A LOT.
  2. Tiffany6223 Devoted Player

    Final Fantasy XIV first released September 30, 2010

    DC Universe Online first released January 11, 2011

    FF XIV had a little over 3 month head start.

    From Time Magazine:

    Final Fantasy XIV might not be around today if not for Naoki Yoshida.

    The original Final Fantasy XIV MMORPG (massively multiplayer online roleplaying game) that launched in September 2010 received widespread criticism for poor quality, threatening to become a black spot in the history of the beloved Final Fantasy game franchise. Yoshida was given the unenviable task of fixing one of the greatest failures in Square Enix’s history. He was made both producer and director of Final Fantasy XIV in December 2010 with a mandate to revamp the title.


    An avid MMO gamer himself, Yoshida undertook to simultaneously create content for the original Final Fantasy XIV while developing a brand new MMORPG from the ground up to succeed it. The result was Final Fantasy XIV: A Realm Reborn, launched in August 2013, a streamlined MMO that has been praised for its solid gameplay and numerous quality of life features.
    • Like x 1
  3. Sollace Committed Player

    So there you have it, as @Tiffany6223 pointed out above, we're looking at a similar situation between the 2 games mentioned, so before acting like a poorly-educated teenager, first do some research yourself instead of showing misplaced aggression, it'll probably make you more sociable and less ridiculous, and as a reminder, a forum is an exchange of opinions between people with different ideas, not an authoritarian way of thinking, that's what we call ‘exchange’.
    • Like x 3
  4. WilderMidnight Steadfast Player

    Final Fantasy can suck it.
  5. Ryan_Ragenolds Active Player

    Bro...The FF XIV that was released in 2010 was an absolute failure that had to be shutdown, reworked, revamped and relaunched.
    The succesfull game that FF XIV is today was released in 2013.
    So yeah...i would say that DCUO is the older game.
    • Like x 2
  6. Plowed In Loyal Player

    Considering FFXIV ran a “10th Anny Event” in 2023, I think they even go off the 2013 date.

    The original game servers were shut down in 2012. “A Realm Reborn” was on a different game engine, new servers, and new platforms…

    But to be fair, they’re roughly the same age…just FFXIV garnered enough subs to make it work. DCUO did not, ceded a sub-only model and morphed into a free to play game.

    Comparing FFXIV to DCUO isn’t fair to either game, but it seems the OP is more interested in venting their frustrations than hearing any opposing views or objectivity observing “this shared reality.”
  7. Tiffany6223 Devoted Player

    DCUO needed a Naoki Yoshida, instead we got a Jack Emmert, who as it turned out didn't know jack, in my opinion.
    • Like x 2
  8. LowFlyingMoon Loyal Player

    lol... No, I don't "have it", and no, it's not a "similar situation". As many have already pointed out - original FF14 was a complete and utter failure and it was quickly shut down, then remade and relaunched in 2013. FF14 is not build on Unreal engine version from 2007, like DCUO is and will be until the end. FF14 is not made on 3rd party license. And FF is not F2P. Just to point out a few key differences.

    Comparing anything to Final Fantasy, one of the most beloved and popular gaming franchises in history - is just laughable. DC is not a gaming franchise, but a comic book one. And DCUO was a corporate cash-in from the start, you should be glad it's as good as it is, that it survived as long as it has and that it's not been completely abandoned by developers like pretty much all the other superhero MMOs. But it will never be Final Fantasy, so if you want what FF14 has - play that instead.
  9. Plowed In Loyal Player

    Sony jettisoned SOE in February 2015.

    Jack joined in June 2016.

    Have they changed course since Jack left? Nope. In fact, EQ is now the focus of investment for Daybreak…not DCUO. But if it feels good to hold Jack responsible - rather than Daybreak leadership - go for it.
  10. Tiffany6223 Devoted Player

    I will
    • Like x 1
  11. Plowed In Loyal Player

    [IMG]
  12. Wallachia Devoted Player

  13. Wallachia Devoted Player

  14. Kuno Loyal Player

    Its time you guys realize we wont get new powers, not even new abilities for existing powers or even new iconic abilities.
    They made the players believe its too time consuming to release new powers and the player bought that lie.
    Game has been on life support with cosmetic stuff and recycled content for years now.
    • Like x 1
  15. willflynne 10000 Post Club

    Oh, for the love of all that is good and pure in this world....

    Here's the deal: the devs can see all the data. They know how many players make individual purchases of power sets. They can see how often the added power sets get used in the game. And most importantly, they know how much it costs them to make a new power set for the game.

    Also, they are a business, and as such they're going to spend resources (dev time, money, etc.) on the things that ARE selling in the game, especially if those sales at least cover (if not exceed) the costs of making the game overall and the added items they create.

    So, with all that in mind, when the devs continue to spend resources on things like Allies and Artifacts but NOT on trying to develop new power sets, it should tell a person whether or not they consider new power sets to be a worthwhile investment of time, money and dev resources.

    Is it frustrating? Sure I can see that. But it's best not to forget that they're also running a business as well as making a game, and that WILL factor into their decision-making.
    • Like x 2
  16. Proxystar #Perception

    This all comes about because of the games reliance upon micro transactions to survive.

    If the game wasn't relying on micro transactions to survive it wouldn't need to consider whether everything they do requires a certain profit level.
    • Like x 1
  17. the solowing Unwavering Player

    He wouldn't have the budget, iP, or community on his side
    • Like x 1
  18. GermanM Committed Player

    We are not struggling because we are not going to have a new power. I already accept that, you should too.
    • Like x 1
  19. Raijin1999 Loyal Player


    You can pin that on Chris Cao, Lorin Jameson and John Smedley. Trying to keep things alive after that wasn't going to be easy but there was at least an effort and Jens was at least a good hype man, if anything. Too many people left over time which paved the way for the wrong people to finish derailing it, like Emmert.

    Some rebounded. Cao went on to become VP of Wizards of the Coast digital game development. Others ended up working in the gambling industry. Go figure.
    • Like x 1
  20. Arwen Skywalker Loyal Player

    DCUO added a new playable race too..... in the form of, well, elf ears, from the seasonal.
    • Like x 1