I left DCUO years ago, but the new update has piqued my interest by lifting many of the restrictions that initially drove me away. I am former COX player, I still dabble in Champions online and Wildstar as well. In all of these games I have access to my preferred MMO play-style which is the assassin/stalker. One of the things that drove me away from DCUO is that stealth was basically not working. When out in the open world, mobs would see though stealth and attack. There was also no obvious way to apply meaningful burst damage when exiting stealth. [I haven't played in years so this may have changed] TLDR: I would like to ask the community and the devs if traditional rogue/stalker/assassin game-play would/should be considered in the upcoming revamp. If stealth is to play a more prominent role in DCUO, I would also be interested in how the players think it should be done. I have always wanted to like DCUO and the stats matter update is attractive, but the implementation of the stealth role would make the difference between DCUO "having my curiosity" and "having my attention".