Dual Pistols - Magnum Round has in its description that it may be fired immediately after Slip Shot, Jump Shot, Sweep Shot, or Kick. However, Magnum Round does not seem to register after Jump Shot or Sweep Shot. My character is going into Full Auto instead. This is without weapon mastery spec'd. HandBlasters & Rifle - Fist Slam and Overhead Smash have in their description "possibly deflects strong ranged, sustained, or charge-up attacks". This is the same description showed in every weapon lunge in the game as well the Dodge mechanic triggered from rolling, but these two combos don't seem to register the dodge mechanic like the rest. *Added* Dual Wield's Whirlwind Overstrike and Ultra Flurry, and Brawling's Ground Pound also seem to not be doing anything to ranged attacks even though their descriptions are the same.