Discussion in 'Gotham City (General Gameplay)' started by StillDeathern, Mar 12, 2018.

  1. StillDeathern Dedicated Player

    This was brought up and discussed this weekend with a long, outstanding league mate of mine (Shout out to my boy Soul...). In speaking on why I hate, yes I said hate, doing any legends LPVE content.

    The legends characters all seem so weak. How can LEGENDS players be weaker than our characters? I feel like I am Nerfed in comparison to my normal toons.

    If anything shouldn't LEGENDS, you know, Super Man, Bat Man, Wonder Woman, be uber strong? I would take my toon against any of them and win hands down in a one on one fight!!

    That's simply not right. We should be in AWE of the power these guys wield. Instead I feel like I am watching paint dry when I play with them.

    IMO, they need a massive bump in damage to make them feel more in line with the greatness they deserve.

    The main sticking point, may be available power. In most cases, a few super abilities used, and their blue bars are drained. Why? Our normal toons don't seem to run out as fast as these guys do.

    With so many damn runs of this BS required for feats, the least that could be done would be to make the experience quicker, more fun, and let us see these guys as what they should be LEGENDS.

    Overall, I'm for increasing legends damage, increasing their available power, and shorten the cool off of the colas so that we can turn up the damage of these guys.

    Perhaps with these adjustments, more individuals would be willing to partake on 500+ runs...

    • Like x 8
  2. FlawlessTime Dedicated Player

    I agree this game is more imo about the game and not about being a super hero game when you have it like that then issues like this take effect and many more lol.
    • Like x 1
  3. StillDeathern Dedicated Player

    No doubt there are other issues, with so many required LPVE runs the least they could do, other than removing LVPE completely, is to make it so that we can burn through them as if we were on our main toons.
    • Like x 2
  4. Giga Vamm Dedicated Player

    Agreed. I hate running Legends for the same reason. Why should boss fights take longer with superheroes than with exobyte enhanced heroes? Seems out of whack.

    I feel like I'm fighting a bunch of damage sponges when I run Legends PvE. I'm not great with Legends characters, but I generally end up first or second in damage, so I can't be that bad.
    • Like x 3
  5. Eve YouTuber

    I get what you are saying, but when I play with either Supergirl, Wonder Woman or Wonder Girl, I do feel like I'm
    doing good damage. They are pretty good legends. I never end below 90k damage anyway. And a little secret-
    use red barrels to throw on bosses. Ends them much faster, if you don't like it taking too long. That's what
    most players do anyway. I like LPVE, but yeah some Legends could use a buff, but not to be over-powered.
    If you take Batman & Robin and spam range, It goes really fast lol.
  6. StillDeathern Dedicated Player

    These aren't just normal super heroes, if there is such a thing... they are LEGENDS. They are supposed to be top of the line, the best of the best. So how come I feel lack luster when I play with them? Thanks for the support.
    • Like x 2
  7. StillDeathern Dedicated Player

    Overall I feel they are too weak. Sure, you can pick out a handful that perform modestly well, but IMO, all of them should be above good.

    After all, what makes them Legends, if they are so weak?!?
    • Like x 1
  8. Black Prime OG Devoted Player


    I really only did my Legends back when the smoke bomb hit like a mack truck. None of that content is new, so I don't really care about any of it. Getting them completed as fast as possible was the only thing that kept me doing them. Now, there is no way I'm spending 10 to 20min per map on legends. Nope.

    Those feats aren't for the elite or the casual. Those feats are for those with no life.
    • Like x 1
  9. StillDeathern Dedicated Player

    It takes twice as long to run the same event as a legend as it does with a normal group, thats just insane and probably the main reason why so many hate to run them.

    Increase damage output, increase overall available power, come on DEVs, if your gonna make us do it, at least make it somewhat fun...! Not take twice as long as normal...
    • Like x 2
  10. Emerald Vibe Committed Player

    lol this is why i never do LPVE, the Legends hit as hard as Kindergarten Kids.
    Part of this game is a huge joke and LPVE is one of them.
    • Like x 2
  11. DCUO SmackThem Well-Known Player

    I’ve topped dmg boards countless times in legends pve with none other than John Stewart.....

    My issue with that, is that I don’t feel like I really do damage with him. The burn is just not that great and the power bar is no help whatsoever I’m using weapons 90% of the entire alert which isn’t much of an issue at all it’s just doing the legends feats are boring just because they take forever to complete.
    • Like x 3
  12. Shark Dental Devoted Player

    Maybe they have to keep the damage inline with legends pvp. I wonder. Like, maybe when they adjust anything for legends, it gets reflected in both pve and pvp. Otherwise i don't see what the problem would be to a boost across the board for legends PVE. Paradox is a joke atm, lol.
    • Like x 1
  13. StillDeathern Dedicated Player

    I thought of this too, but what would the problem be if they buffed everyone damage wise and it impacted legends PVP? Assuming that EVERYONE would hit a little harder, have more power in general, it wouldn't necessarily create any imbalance in LPVP, I don't think...
    • Like x 1
  14. Emerald Vibe Committed Player

    If you are familiar with programming that's definitely not an issue, it's all about writing a code to either buff or clamp the Legends in LPVE, which would not affect LPVP stats.
  15. StillDeathern Dedicated Player

    Thanks for clarifying, so say increasing Superman's damage in LVPE would have little to no impact on LPVP? Even more reason not to bump LPVE up a notch.
  16. Shark Dental Devoted Player

    Actually that was a big problem when Revamp launched. They were hitting too hard and basically ending fights almost before they started (especially Legends that could stealth).
  17. Shark Dental Devoted Player

    I know that's how programming generally works, but you and I don't know how the code for this game is written. The reason I speculate is because every time they buffed or reused an open world bounty or boss, any other instance where they were present was also affected and broken. Maybe they changed things now, though.
  18. ThePhilosophy Loyal Player

    The runs would be a lot faster if i wasn't the only one doing 90 or 120k damage. Every time most people are 30 to 50k below me because they're playing lazily.

    Occasionally i get a good group and the runs are much faster.
  19. stärnbock Devoted Player

    ok, one thing devs changed after revamp happened, was to give them a weapon buff (because none of the characters actually had weapon buffs)... however: legends also lack the playstyle buffs, the crits you unlock with your SP in stats menu, they have no mods and neither generator nor the artefacts affect them... all those things need to be looked at, when trying to find the reason for legends being weaker than we are, even if our base values would be similar to them, when we fight in curent endgame against our targets. for example, i would love to have a buff for using counter mechanics i get with the legion sparing AI artefact buff... other would like to have more power, like the super powered stat gives to them... all those things are important and if they would implement a compensation for all of these things, like they did for the missing weapon buff, especially the critical damage chance and magnitude, now that would be great...
  20. Emerald Vibe Committed Player

    The devs we have now are not good at their jobs that's why, it's like that 1 mechanic who goes to fix 1 problem and he/she creates 2 more in the process.