munition is gadgets 2.0? I'm sorry is this your 1st day on dcuo? that's like saying an iphone is the same a sniper rifle.
A risky healer. As water often spreads itself that way, i think it sounds pretty damn good. It better give a special effect though
I'd honestly like a better electric type power, so a more bursty healer but without the heals only being "if team mates are 35% or below" type garbage. B/c me personally I wont wait that long to heal lol If I see someone in my groups health dip down to 75% health I'll toss a heal to bring em to full again. But with electric from what I understand its more of a if a team mates health reaches a certain point, I just like how its animations and stuff are more then say natures or sorcery.
I hear you. I would honestly love a shielding based healer. More focused on mitigation and effective health, rather than just healing
Maybe there could be a max health buff like Dr Fate's 6 pet in legends. I personally want it to have a PI based heal to help keep it around Sorcery's and Electricity's strength in PvP as a healer.
That's actually a good idea but we have a pet healer already :/ I really like that health buff idea though.
I would like it be, you create a storm cloud which HOT and you can either 1234 or combo to make the storm get bigger and bigger with stronger HOTs If you go the 1234 route, after each successful rotation the strength of the storm/HOTs increases If you combo, each combo strengthens the storm/HOTs and you do a burst heal
something else they could do is make water based on battle healing in consideration, so make it have more powers that deal damage while in healing role. but much like nature have different animations like wolf / bug forms do ect to distinction the roles other then the symbol beside the players name. To make each role of the power different looking I guess Im saying lol.
Please let it be pet-based and heavily Mera/Atlantean-sorcery inspired. It would be reel a miss if we don't sea sort of aquatic lifeforms to aid us in battle! I'm thinking like a mermaid-like water creature for a healing pet. Like this one: Also I hope they add a shark attack animation. Lynx's Water Powers thread is very good and relevant for ideas: https://forums.daybreakgames.com/dcuo/index.php?threads/full-water-powerset-trees-2.159520/
I hope water isn't a combo power. I don't want to learn combo type powers. I plan on going to water as I've waited many years for this power. I can wait for it to be revealed though. I don't expect to see it until February or Spring.
With Atomic bringing something new, might based combo's with the geiger AM. Water could possibly be a Pet and Mobile focused power ? Prec and might based ?
I want pets that restore health but I do want a flounder like the little mermaid. That's her side kick we deserve a health restoring side kick that motivates us.
Water = Electricity 2.0 This would interest me. Water could focus more on Biocapcitor's mechanic. Example: once "pressurized" is cast, a player can take a certain amount of damage before a burst of healing is triggered. In the example, a Water ripple would appear under the player. It would build with each hit until pressurized water surrounds the player to the neck and burst.
I would like to see it have A might base combo Transform into a atlentean that give you & group a water aura Damage absorb from earth A pet that interact went water aura is active Some aoe's Some hot's & dot's
That... Actually doesn't seem like a bad idea xD Water Balloon fights all day everyday Don't get my hair wet it frizzes