Hello DCUO Quantum community! I have found a comfortable loadout that maximizes PI's for melee DPS. If anyone wants to try it out and see if it fits their playstyle, please do and let me know if there's any way to improve it. Loadout: Time Shift - Gravity Well - Singularity - Gravity Bomb/Time Bubble - Anomaly - Warped Reality Rotation: Anomaly > Clip w/ Warped Reality > Weapon Combo > Singularity > Clip w/ Gravity Bomb/Time Bubble > Gravity Well > Weapon Combo > Clip w/ Time Shift > Weapon Combo > Repeat Anomaly destabilizes enemies while Warped Reality makes weapon attacks Graviton-Charged enemies. Go into a weapon combo(keep in mind the situation you're in, single or multiple target weapon combo) to Graviton-Charged enemies, then clip your weapon combo with Singularity (so enemies will become Polarized), clip w/ Gravity Bomb or Time Bubble (do you like extra damage or a shield?), and then use Gravity Well. Your DoT's are casted and you can go into a weapon combo clipped with a power (Time Shift or Einstein's Ray) until your powers cool down and repeat by clipping the next weapon combo with Anomally. Thoughts on key DPS powers in Time tree Anomaly has great range to set up destabilized PI. Similar to the range of Tectonic Break from Earth, both powers' animations don't look like they have range, but they do. Time Shift is a great weapon clip move, it does slightly more damage than Einstein's Ray. It splits when there is a large amount of enemies. Thoughts on key DPS powers in Space tree Singularity is a great burst damage power to set up the polarized PI, the 4 ticks that it receives is very small damage but it has a fast cool down. Warped Reality is OK, it gives 4 PROCs but not a notable weapon damage increase. IMO it is not on par with Ice Bash, Fiery Weapon, or Reinforce. Alcubierre Wave is a great move to set up the Graviton-Charged PI on multiple target situations, but I prefer using Warped Reality then going into a weapon combo that hits multiple targets (ex. spin chop) to get enemies under the PI. It all depends on however the player wants to get enemies Graviton-Charged. Gravity Bomb is basically our Gauss Grenade, very fast animation, cool down, and burst damage. It splits damage when it hits multiple targets. Gravity Well is our version of Wintry Tempest and Inferno. A great AoE DoT that does 9 ticks of damage. Overall thoughts on Quantum DPS This a great new power that is on par with HL and Gadgets (if it was not for the recent fixes to HL and Whirling Dervish, we would not be on par). Quantum takes a little bit of other powers and balances it all out. We have great PI's, DoT's, 4Sec Cast 60% damage modifier and finisher, similar to Ice and Fire (Tachyon Blast, Gravity Well, Energy Expulsion). We also have great burst damage (too many to list). My favorite power was Ice, and I don't regret switching to Quantum at all. The reason I enjoyed Ice was because of the balanced DoTs and burst damage. Quantum is the same playstyle with better visuals, great job devs!