Themyscira outpost \ Gotham Under Siege teleporter missing.

Discussion in 'Old Arkham (Bug Archive)' started by TybeeTahiri, Sep 30, 2016.

  1. TybeeTahiri Devoted Player

    The teleporter to get to Themyscira Command Post, and thus Gotham Under Siege, is gone. It's missing from the Watchtower, but not the Hall of Doom. The only way to get there is with our base teleporters.
  2. Swamarian Committed Player

    I used it yesterday, and it gave me the option to go directly to Gotham, skipping Themyscira.
  3. TybeeTahiri Devoted Player


    Yea the Hall of Doom one does that now too. But today the WT one is just gone.

    Someone stole it. I've put out an APB.
    • Like x 1
  4. Fatal Star 10000 Post Club

    The villains got jealous that heroes get the whole front area of gates for their command post while we get that small area from the second boss, so they had Calculator take the teleporter off line to spite you guys.


    Your move, Oracle
    • Like x 3
  5. calvin_0 Dedicated Player

    for some reason, the teleporter to Themyscira outpost is missing in my game.... not sure if it is related, my character got dead link while teleporting to watchtower from gotham under siege last night.

    [IMG]
  6. Swamarian Committed Player

    Same here. There's a discussion going on in Gotham about it, too.
  7. Swamarian Committed Player

  8. HidaZanako New Player

  9. Mepps Sr. Community Manager

    This is intended. See the latest hotfix notes.
  10. TybeeTahiri Devoted Player

    [IMG]

    You ... just added that lol
    • Like x 2
  11. xhiddentruthx New Player

    That's why I got kicked out and couldn't log back in for days. I had a toon teleporting there in which the game crashed and my toon had a "LinkDead" status..... Ya know being a system development tester at my company, and dealing with system issues with our IT department on a daily basis, I've come to realize why this game has so many serious bugs as of late.

    Adding new updates before fixing older bugs can screw with the programming logic making them harder to fix. It also can make them worse and create even more bugs because the programming logic is tangled instead of uniform.

    There are so many bugs in this game that need to be fixed before ruling out new updates. This bug that made my toon have a "LinkDead" status happened after the Halloween update.


    Just like at my job, we see more and more bugs and crashes as they update the system without fixing the old issues first.

    Despite loving this game, all I hear from friends or others in social media is that the bugs in this game kept getting worse until they quit. I don't want to have to follow their footsteps. I think this game is destined for a lot of good things. Priority to fix the bugs should be coming first.

    Sorry for my rant but I had to vent for being "LinkDead" for 3 days....
  12. Gimpy Loyal Player



    A few have stated similar things in the past, we were basically ignored or had someone start making posts as if no one is able to understand coding or how any of this works. I honestly believe they haven't saved an original copy of the code to revert back to when this stuff happens again and again.
  13. xhiddentruthx New Player

    That's unfortunate. Not listening to the players is what makes a game die. This is a good game with a lot of potential but its drawback are the several glitches that can cause serious issues. I still have missions I couldn't complete. Unfortunately this odnt the only mmorpg I've played that has the same issues and I see it happen outside the gaming world. I think fixing bugs should take priority over new content even if they delay the content. Players will wait to play new content if they know it is working properly. Unfortunately I'm just one voice among many, and have no power in swaying the developers to delay content just to fix everything that's broken.

    It just feels good to vent a little, especially when I couldn't log my main toon in for days due to the Themyscira bug.