About This Guide Welcome to the The Cutting Edge Gadgets Guide. This guide is intended to be a comprehensive post-StatsRevamp resource for the Gadgets powerset covering both Gadgets Damage and Controlling. Below you will find detailed ability descriptions along with sections covering Power Interactions, Controller role, and Damage role. This guide is intended as an educational resource and is open to discussion on anything related to Gadgets. If you have a load out you would like to share, a theory, or new trick you want to talk about/question/learn then feel free to post. By centralizing the Gadgets topic in here we have a better opportunity to learn from each other. About Gadgets Gadgets is a versatile powerset featuring a collection of Batman-inspired Tech abilities. As one of the original launch powers, Gadgets has a long development history and been through many iterations. Under Stats Revamp, Gadgets now specializes in mid-range and melee combat. In Damage role, there is a strong focus on utilizing an intricate web of power interactions and making proper use of your utility abilities. Controllers use Gadgets versatility to manage the flow of battle with well-placed crowd control effects, helping manage aggro in high-pressure situations, and other common Controller tasks. This guide will explain the mechanics involved in Gadgets gameplay while highlighting opportunities and common pitfalls. Table of Contents Abilities Explanation of Terms Ability List - Part 1 Anesthetic Asphyxiation Gas Battle Display Battle Drone Bunker Buster Cryo-Field Ability List - Part 2 Cryo-Foam Cuff'em Defibrillator Distract EMP Pulse Fear Gas Ability List - Part 3 Gauss Grenade Holographic Decoy Implosion Mine Napalm Grenade Neural Neutralizer Paralyzing Dart Ability List - Part 4 Photon Blast Self-Destruct Signal Stasis Field Stealth Sticky Bomb Ability List - Part 5 Suppressor Turret Surprise Attack Taser Pull Thermite Mine Vortex Cannon Power Interactions Gadgets Power Interactions List Power Interaction Mechanics Power Interaction Examples Enhanced Control Effects Encasement Breakers Crowd Control - Part 1 Control Effects Overview Crowd Control - Part 2 Crowd Control Ability Details Crowd Control Mechanics Survivability Crowd Control Healing Shielding Taunting and Detaunting Controller Role - Part 1 Overview Controller Bonuses Group Power Healing Power Over Time Defibrillator Battle Drone Controller Role - Part 2 Debuffs Crowd Control Shielding Controller Loadout Suggestions Damage Role - Part 1 Overview Damage Role Bonus A Note about Advanced Mechanics Damage Role Build Methodology Base Playstyles Focus Selection Selecting a Weapon and Stat Modding Damage Role - Part 2 Constructing a Gadgets Loadout - Part 1 Burst Damage versus Damage Over Time Finishers Pets Power Costs and Management Power Interactions Constructing a Gadgets Loadout - Part 2 Close-Range versus Ranged Abilities Single-Target Versus Group Damage Stealth Supercharges Supercharge Generation Survivability Weapon Buff Damage Role - Part 3 Loadout Testing Suggestions Damage Role Example Builds Hybrid - Melee Play from the Tray - Ranged Weapons Heavy - Melee Appendix: Iconic Abilities - Part 1 Amazonian Deflection Batarang Multi-Shot Freezing Breath Gag Glove Hard Light Shield Heat Vision Appendix: Iconic Abilities - Part 2 Mesmerizing Lasso Neo-Venom Boost Robot Sidekick Sonic Cry Sonic Shout Super Strength Previous Authors The Stats Revamp Gadgets Guide is fourth edition in a line of Gadgets guides dating back to the release of the game. Several people have poured countless hours into helping maintain an accurate and exhaustive resource for Gadgets players. In honor of their contributions, previous Gadgets authors are listed below: DeadPool5241 - August 2011 to June 2012 ShadyMilkman - June to December 2012 TheDark - December 2012 to July 2017 Contributors I would like to acknowledge the following contributors to the Gadgets guide: Crimson Mayhem for providing information and proofreading the guide. shiny mackerel for providing the NPC damage mitigation value for the base damage formula.