Now, Now, before you go saying" This is just 1 handed!!!!, or it won't have too many variants!!!" If your gonna post that cheese in my thread, please don't even bother to reply. Now on the other hand I've been thinking of a way to incorporate a Wand Weapon in this game. First off. What would be the lore? Its Simple, For Heroes Sentinel of magic users including Zatanna use a Wand. And for Villains, The faust magents use a Wand too: So you can see, lore for this weapon isn't an issue. What would be altered to make it different from 1 handed? Well the ranged moves that the npcs use would be the range combos for the weapon. And for melee I was thinking: Wands could use the 1 handed tap melee animations, and then to finish their combos: they'd use Magic sphere's or orbs( Ya know because of Dr fate) to finish off the combo. So kind of like an altered version of this: The combo input would be different too: I'd picture some of the combos would be like this: Tap melee 3, hold melee 2 times. So let me know if you got any ideas regarding the concept of a wand weapon in DCUO, but this is just how I'd see it.