It's a direct path, that's probably why many are ignoring the hidden issues, but at the same time it's a direct path, no more RNG, no more waiting for the raid on Thursday just to get so many green drops it makes Poison Ivy want to sue the DCUO for color copyright. There are hidden issues with this as with everything the devs do, we wanted balance and instead we got the most broken period in DCUO history (which isn't even that long), we wanted better PVP and instead we got almost 2 years with 3, just 3 PVP updates. My only real concern is how long will it take to level up alts, with monthly the more adds you had the harder it would be to level them up, one could get everything a month had in a week, while the other would only take 1 or 2 pieces. The current system just isn't player friendly at all, making you use replay badges if you wanted to catch up to the rest and making having alts a default instead of an advantage, it just isn't practical. Also keep in mind people also celebrated when monthly was announced, and that had more clearer issues that this had, starting with open world content completely killed off and devs pretty much staying silent about it, so yeah even if it still takes 6 to 8 weeks, I would take that other the mess that monthly content ended up being.