Test Server Hotfix - September 6, 2019

Discussion in 'Public Test Update Notes' started by Mepps, Sep 6, 2019.

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  1. Mepps Sr. Community Manager

    General
    • Warp timers now match Live cooldown times.
    • PC Test PvE Vendor now grants Dark Metal Coins.
    • PC Test PvE Vendor now grants Metal Part I gear boxes.

    Metal Gotham City
    • Injured GCPD officers for First, Second, and Third Aid should not move or be moved while under attack.
    • Toned down Metal Donna Troy's Bracer Deflection and changed the VFX to have better contrast/visibility.
    • Raven's Soul Projections are now metal versions of her.
    • Reduced the required count for the Rift It Up mission.
    • Reduced the required count for the Metal Massacre mission.
    • Dark energy incursions from the Dark Multiverse have begun to appear.

    Metal Pt. I: Scarlet Speedster
    • Increased the frequency of how fast the Mysterious Force spawns during the Mirror Master fight and increased the damage it does.
    • Moved the Skip Camera interaction console to the hall leading into the Treadmill room.
    • Increased all of Red Death's special attack damage for each of his abilities.
    • Also added the Mysterious Force to the Red Death fight.
    • Removed the icon on the speed force bombs during the Red Death fight, but added rapid pulsing visual effects to message the timed explosion.
    • Red Death waits a little bit longer after creating the bombs before attacking.

    Metal Pt. I: False Idols
    • Merciless will now absorb and redirect orbital strikes in Elite mode when he's chasing Ares.
    • The Merciless Compulsion attack will no longer occur while other phases are active.
    • Sunblade Fire Fields will now heal Phoenixes in Normal and Elite .
    • Phoenixes can revive themselves in Elite mode if not put down for good fast enough.
    • Sunblade Beams activate once again when Cerberus is out in Elite.
    • Ares' Blessing now does damage to players when they use it to remove Battle-lust in Elite.
    • Ares' Blessing no longer removes damage bonuses from formerly Battle-lusted players in Elite.
    • The time it takes to break free from the Merciless' Compulsion attack has been reduced slightly in all modes
    • Cerberus has gotten an upgrade on abilities.
    • Merciful Minerva Feat now completes only if Wonder Woman doesn't get interrupted AND she destroys the Drachma - Lightning Never Strikes Twice Feat can now actually fail if anyone is struck twice.
    • Elite Mode Battle Lust will no longer faction swap you as this will cause issues with targeting adds.
    • Added more messaging for Living Forge healing in Elite and Merciless healing in Normal and Elite.
    • Controllers can now debuff the amount of healing that happens to the Living Forge when it is allowed to wonder into lava.
    • Refined, balanced, and added new behaviors to basepop and specialty NPCs in Themyscira.

    Metal Pt. I: Monsters of Metal
    • Tuning the difficulty of the final boss fight, including some additional types of enemies that have the potential to show up, and some adjustments to the behaviors, health and damage of some of the enemies that were previously showing up in that fight.
    • Adjusting the radius of the Sporelings' poison aura so they need to be closer to deal passive damage to players.
    • Tuned damage of the Poison Plants in the Poison Ivy fight so it's different for Event, Normal, and Elite modes.
    • Tuning the difficulty of the walled-in wave event early in the Frozen Gotham portion of the operation, so it should be easier to recover if a group wipes; also customized difficulty for event, normal, and elite.
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