Test Server Hotfix - October 30, 2018

Discussion in 'Public Test Update Notes' started by Mepps, Oct 30, 2018.

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  1. Mepps Sr. Community Manager

    Atlantis

    Open World
    • Added info consoles to let you know what the Dry Dome is for and how you can breathe underwater!
    • Swimming enemies are now only placed above bridges to allow for easier combat while swimming and reduce the distance they will fall down.
    • Giant Brinehulk should now properly melee players.
    • Added bubbles to the Open World that when entered will allow the use of one’s armories.
    • Made the Swarm weekly more difficult and added an additional stage.
    • Added new feats:
      • Coin Corsair
      • Fortune Seeker
      • Treasure Hunter
      • Sink or Swim
      • Aquatic Showdown
      • Deep Sea Slayer
      • Back to the Depths
    Royal Palace
    • The Crown of Thorns will now speed up after the first room on Normal.
    • Commander Zoltar has increased health on Normal.
    • Added bubbles to the instance that when entered will allow the use of one’s armories.
    • Added heal barrels
    • Added feats for the Solo
    • Fixed issue where Commander Zoltar could still go undefeatable.
    • Exit teleport to previous location is now available after beating Commander Zoltar
    • Cinematic when completing the Wave Event will no longer cancel itself.
    • Commander Zoltar should no longer drop combat and heal himself when switching weapons.
    • Drift Guards now remember that they know how to swim to stop people from swimming above them.
    • Added new feats:
      • Drift Destruction
      • Royal Flush
      • For the King
      • Skilled Swimmer
      • Reef Racer
      • Tide Torpedo
    Silent School
    • Controller Heal Debuffs will now affect the Faceless One's artifact healing mechanic.
    • The Faceless One will not start his artifact healing mechanic before the artifacts can be interacted with.
    • Fixed issue with Pisces Challenge resetting.
    • Fixed double portal spawning and stray path possibilities.
    • arnacle Golems will not run out of respawns before the War Crystal is destroyed.
    • Barnunculous will do his AoE Belly Flop less often.
    • Added particle FX to the Barnunculous' secondary ranged attack.
    • Changed portal names to be more reflective of where they teleport you too.
    • The Faceless One will only spawn two sets of adds for the time being.
    • Feats can no longer be completed in Event Mode.
    Crown of Thorns
    • Fixed an issue where Ocean Master would use some of Mera's Abilities.
    • Added Messaging when Murk Entered the Battle.
    • The current no longer rushes through during the King Shark fight.
    • Fixed an issue where King Shark's Turbulent Roar was damaging players that were out of range.
    • Relaxed the pushback players receive from the ocean currents.
    The Throne
    • Flames of Sagittarius final boss mechanic has been adjusted.
    • Fixed issue where the Event mode first boss fight was unable to be accessed in the middle of the fight.
    • Fixed an issue where players were being incorrectly told they were loot locked after leaving the first boss fight.
    • Fixed an issue where Elite Mode version of the Sea Beast boss fight didn't have limited rallies.
    • Adding tell icon on Sea Beast's big attack.
    Loot
    • Replaced dropped Generator Mods with a dropped Generator Mod Box that lets you select the mod you want.
    • The Solo and Alert instances now drop Enchanted Exobytes instead of Cybernetic Exobytes.

    Feats
    • Sick Burn and Nobody Burns Me Feats now complete correctly.



    Known Issues
    Crown of Thorns
    • If a villain speaks to Ocean Master on the Villain version of the raid, the door will not open and the instance will become gated.
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