Test Server Hotfix - December 4, 2021

Discussion in 'Public Test Update Notes' started by Ender1Game, Dec 4, 2021.

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  1. Ender1Game Developer

    Episode 42: Legion of Doom

    Open World: Washington D.C.
    • Fixed Exobit harvesting node in Doomed Metro.
    • Created a new mission for villains to engage with and complete a Daily Mission.
    • Lex now drops a Justice Token when defeated in Normal and Elite difficulty in the Duo.
    2-Player
    Umbrax the Ultraviolet
    • Source creatures are now named properly.
    • John Stewart should no longer attack invisible enemies.
    • Adjusted Lex's AI slightly.
    • Fixed an issue where Lex's Turrets were stacked on top of each other.

    4-Player
    The One Who Waits
    • Elite: Increased Mxyzptlk's Bouncy Ball damage.
    • Slightly delayed the spawn timing of Dark Knight adds during the Batman Who Laugh's fight.
    • Elite: Adjusted timing for when Dark Knight adds use their special attacks.
    • Elite: No more than four Dark Knight adds can be spawned at one time.
    • Elite: Reduced the damage of Toxin Pools by 5%.
    • Elite: Mxy Turrets now have faster projectiles.
    • Elite: Mxy Adds now have slightly higher stats.
    • Elite: Murder Machine Turret and Drones now do more damage.
    • Elite: Mini Dark Knights have slightly higher stats.
    • Elite: Mini Dark Knights have a higher chance to spawn when presents are destroyed.
    • Elite: Presents take slightly more hits to destroy.

    8-Player
    The Sixth Dimension
    • Superman's lungeable attack, Whirling Arms, does increased damage in Elite.
    • Pillars do a better job of protecting from Superman's Super Flare.
    • A max of 3 pillars will be destroyed during the Superman fight in Elite rather than all 4.
    • A pillars is no longer destroyed by Superman's Super Flare; instead he uses his heat vision on one of them following the Super Flare.
    • Mist of Creation effect should better match its visible size.
    • Improved safe zone layout in the Anti-Monitor fight - there are now 3 safe zones and they should be better positioned.
    • Improved the timing of Lois's orbital attack so that the damage done by it should better match the visual orbital strike.
    • Turrets and Qwardians in the Anti-Monitor fight should have a bit less health and hit a bit less hard in Elite.
    • Heatvision portal phase in Superman fight is more deadly in Elite and above.
    • Superman is uncounterable while the iconic statues are awake in Elite.
    • World Forger is uncounterable while his spinning hammers are present in Elite Substantial, Severe, and Critical.
    • Elite difficulty level choice interaction enabled.

    Loot
    • Bonus Vendor Rewards from all episodes can now be traded (excluding those requiring feat completion to purchase).

    On Duty Menu:
    • Latest Episodes now allow for Difficulty Selection.
    • Episode 42: Players can choose Event, Normal, or Elite difficulty.
    • Episode 40: Players can choose Normal or Elite difficulty.
    • Episode 39: Players can choose Normal or Elite difficulty.
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