Test Server Hotfix - April 7, 2017

Discussion in 'Public Test Update Notes' started by Mepps, Apr 7, 2017.

Thread Status:
Not open for further replies.
  1. Mepps Sr. Community Manager

    Weapons
    • Two Handed - Mega Smash now properly benefits from combo length.

    Gadgets
    • Paralyzing Dart now updates hit counter.
    • Battle Drone now restores power to the caster.
    • EMP now properly deals more damage in Damage Role.
    • Thermite Mine now properly performs stuns in Controller Role.

    Mental
    • Fixed Terror Tendril's so that it will not hit targets multiple times.

    Quantum
    Time Bomb
    • Reduced damage to account for lower cooldown and quicker detonation time
    • Lowered cooldown to 4s, down from 6s, and increased damage slightly to account for crits. Now spawns above your target and slowly descends before detonating. Should no longer block certain ranged weapon attacks from hitting the target.
    • Now properly benefits from % Damage bonuses

    Earth
    • Pebble Blast - now a single target Taunt
    • Stone - cost reduced to 200 from 300, is now a multi-target cone, and no longer Taunts
    • Rumblecrush - cost reduced to 100 from 300
    • Striking Stones - now applies Crushing P.I. instead of leveraging Crushing P.I.
    • Jackhammer - cost increased to [200, 100, 100~] from [100, 35, 35~]; now leverages Crushing P.I. instead of Daze P.I.
    • Upheaval - cost reduced to [100, 100, 100, 100] from [100, 135, 165, 200]
    • Soothing Sands - Updated particle effects
    • Tectonic Break - now leverages Daze P.I. instead of applying Daze P.I.

    Iconic Abilities
    • Batarang Multishot - now hits slightly faster and applies Dazed. Slightly reduced damage to account for PI.
    • Freezing Breath - reduced cooldown to 6s and reduced damage accordingly.
    • Sonic Cry - now applies Dazed. Slightly reduced damage to account for PI.
    • Sonic Shout - now deals additional damage to Dazed enemies.
    • Hard Light Shield - increased power cost to 300, up from 200, and increased damage cap accordingly. Increased max duration to 12s, up from 6s.
    • Like x 3
Thread Status:
Not open for further replies.