Climb down that latter so you can properly understand what I was saying. I never said 360 pulls fling enemies across the room. I said pulls like Inescapable Storm, ragebringer, engulf and so on do that. I know they do because I seen it and I experienced it. There are other powers that can juggle adds it doesn't mean it's mandatory to have backdraft because of that reason. The loadout you gave is very common and is just a copy and paste for other tank loadouts. I never said I'm doing just elite content. Both pulls are just that PULLS. The fact you're saying that my mindset about 360 pulls and engulf are the same really seems narrow-minded. 360 pulls such as Backdraft and Without Mercy are mid to close range abilities. They heal you, juggle enemies and pull them to you. I get that. I don't use it just because it can juggle adds. As I said there are other powers you can place in your slot besides it and if it pulls then why do I need two pulls. I can just put 1 pull and the other slot could be a juggling ability or anything for that matter. I was playing on my fire tank last night for hours and engulf literally flings them across I have to keep activating engulf just so they can be near me instead of somewhere else. Not sure what some of you aren't understanding about it. I don't think it's working as intended for them to be flinged across the room. The tool tip says it pulls enemies towards you but in actuality it flings them across you at times. I remember a long time ago when FOS was a good example of actually liking the fact that you can use Inescapable Storm to fling across the spider robots off the edge. Your last comments are coming off as egotistic no offense. You didn't understand my point but i hope you do. Don't assume I'm just doing event or normal content. I done elite as well and still I had no need for a 360 pull that you are adamant it's for juggling. This isn't about juggling adds or doing content that has a lot of adds to justify your opinion. This is about those tank pulls that flings enemies across the room. 1. You have two pulls because the regular pulls flings them across the room, could be used from long range and the second pull pulls them to you in a 360 pull but mostly the real reason it's because it juggles them...... 2. Fix the fling part of those pulls, use a different power if you want to juggle enemies without it even being a pull hence not needing two pulls. Everyone has their own skills and playstyle. Copy and paste loadouts like that one for example doesn't really show you truly understand the potential of what you can do. It just shows it doable because every tank powerset can use the same format in their loadout. 3 shields heck you can even use personal dampening shield making it four. I forgot the weapon mod. That's five shields. That's overkill. You can just keep Mass Density and a personal dampening shield so you can have a free slot. You can go about it in many ways but as I'll say once more this thread isn't about tank add content or needing both pulls so that the 360 pull main function is to juggle adds. This thread was made because the pulls I mentioned flings enemies across the room. Not always but it happens and when I have to activate that power again and again just so I can have them all near me instead of them being somewhere else could really be used in that time to do something else.