Is it just me or is the fastest yet most effective solution is to decrease instant power moves back to one second? That way, trolls can react to power consumption used by their teammates dynamically? For example, if the team composition mostly plays from the tray, the trollers can potentially give them enough power to do while still having the ability to cc. Likewise, if the team composition uses more weapon combos, the trollers can react accordingly as well. This promotes build diversity and more dynamic gameplay. It's not fun for any controller to see our teamates power drop so low and trollers can't keep up. I felt helpless as a troll while running raids in test. While I understand the notion of each player also being responsible for their own power regen in theory, I don't think this is practical in application if you reduce the controllers ability to give out power. I think I can speak for most trollers that we feel helpless (despite having almost full power bar) since we can't transfer the power we have to the team fast enough to the teammates that need it the most. All we have is a supercharge for the "oh crap" moments. That is not very dynamic gameplay. For the record, I'm not encouraging battery controller gameplay. I'm all for allowing OPTIONS (full battery, hybrid of battery and cc); however, right now, because of the troller'a inability to transfer power fast enough, ALL powersets are affected negatively. Side note - some trolls actually enjoy being batteries, myself included. I find it fun and challenging finding ways to potentially keep power hungry people fed. That's just me. Others may enjoy cc. All I'm asking is the ability to satisfy both types of players.