Testing power cost build #2 Character build: 20 Crit chance, 40 SP spec'd into crit damage. 108 Spec'd into power. I reserved a Few SP for HB. So I have literally no might here. Against Faust: Still can't sustain my power bar without resorting to using weapons. Conclusion: Something has to give here, we need quicker power-regeneration to sustain playing from the tray or we need to drop the power cost. At this rate controllers will be nothing but batteries, which will not make them controllers anymore, and People on live who enjoy the Play from the tray style won't be happy. I can also regenerate power much quicker using Handblaster melee combos versus "Specing my SP into power" like it was claimed. Edit #1: You lose out on too much damage potential if you spec full power because you don't got enough might. Verdict: Power-regeneration currently on test isn't cutting the mustard, I'll be testing out content with weapons for now.