Please use this thread for feedback on Mental powers. For general combat feedback (not specific to Mental), please use this overview thread instead. Self Power Return: Psychic Resonance Weapon Buff: Menace Supercharge Generator: Thought Bubble All abilities have been rebalanced for range, cost, damage, cooldowns, and CCs. I sense the question on your mind is, "What has changed?" Telekinesis no longer grants Power over time, while in Controller role Telekinetic Push no longer performs CC Telekinetic Bolt no longer performs CC Psychic Empowerment no longer buffs Might or Precision Psychic Resonance gives Power over time to self. Grants Power over time to group, while in Controller role Invisibility no longer applies passive bonus Thought Bubble no longer performs Mass Thought Bubble, while in Controller role Menace no longer Panics or benefits from Terror Pyrokinesis inflicts Burning, but no damage over time. Also no longer benefits from CC'd states Terror Tendrils no longer Stuns or grant Power over time, while in Controller role Terrorize now benefits from Terror, rather than apply it, and will no longer Stun or Panic Psychic Shock no longer Stuns Phantom Flames no longer Stuns or inflict Burning Mass Terror is now a point blank AOE and will no longer Panic targets Convalesce no longer performs Breakout Bastion no longer reflects damage Generally, restoring Power for the group is now a separate choice from performing damage and crowd control. No need to toss wobbly tentacles at everyone to generate Power anymore!