Hey everyone, we’re back with another set of Stats Revamp updates! This thread is for feedback specific to Rage powers. Before testing, please read the notes for our general changes here. The biggest concern from Rage players was the performance of melee DPS. Rage benefits significantly from the buffs to melee type abilities, and has had a few abilities’ costs increased slightly for a damage boost. Patch Notes General: General pass for new balance values. Channels now always allow retargeting Berserk: Increased buff duration. Eviscerating Chain: No longer benefits from PI. Infuriate: Increased crit bonus and max healing. Ire: Increased cost to 200 and increased heal accordingly. Outrage: Increased the cost of the combo portions to 150, up from 100, and increased damage accordingly. Hold combo now deals increased damage when used after the tap combo. Plasma Retch: Cone attacks now have a wider angle. Ragebringer: Cone attacks now have a wider angle. Remorseless Recovery: Reduced healing (healing is no longer treated as using shield values). Dreadful Blast Increased the cost of the combo portions to 150, up from 100, and increased damage accordingly. Frenzy Can now cast while moving Increased starting cost to 150, up from 100. Increased combo cost to 50, up from 35. Increased damage accordingly.