P.D. I just tested Atomic's 100% and 50% dmg supercharges for comparison. (I had to put a might and dom SF mod since they lowered support gear might by 135) Radiation Burn (100%) is putting an extremely consistent 151K total dmg while Atomic Blast (50%) puts around 80k Just like Quantum's Vortex and Electricity's Megabolt. So it looks like devs intended dmg ratio between 50% and 100% supercharges is 1 to 1.9 or something like that and Quantums Oblivion is the one 100% supercharge out of the line, putting almost x3 more dmg than 50% supercharges. This is wrong, 100% supercharges should have a higher tah twice the dmg output than 50% ones, the reason is simple, they carry more risk, and are less efficient. In game, while using 50% sc you have between your halfbar and full bar to choose when to use it for optimum damage while still gaining supercharge, while using a 100% you lose potential supercharge dmg while waiting for the chance to use it. Also if you waste your 50% sc, that you had been comfortably waiting to use it hurts a lot less than missing your 100% sc that you desesperatedly have to use in order to keep the supercarge flowing. This colors and stuff seem pretty useful, red for Fire, blue for Mint. I hope I made my point. Forever yours. FireMint Stay fresh my friends.