Test Discussion Stats Revamp 1.7 - Atomic

Discussion in 'Testing Feedback' started by spord, Jun 9, 2017.

  1. spord Developer

    Hey everyone, we’re back with another set of Stats Revamp updates! This thread is for feedback specific to Atomic powers. Before testing, please read the notes for our general changes here.

    The biggest concern from Atomic players was power usage when playing from the tray. This should no longer be an issue for players that purchase the Power Mastery box as well as points into the Might box. It is important to note that when you purchase Might you will also get some Power too.

    Most of the other changes made were related to the Ability Output Update section of Avair's post. Here are a few of the changes:
    • Neutrino Blast - Now has a small heal and cost 200 base power
    • Geiger Beam - No longer deals extra damage to enemies affected by power interactions
    • The following abilities cone attacks now have a wider angle:
      • Atomic Reorginization, Radiation Shower, Atomic Blast



    Upcoming Patchnotes:
    • Atomic Combos - In Tank Role, Molecular Charges now restore health equal to 40% Dominance, increased from 28%
  2. RLManuel Committed Player

    Is there a load out that does good damage without the aura? Or is the aura the only way? Never really liked how the aura looked, trying to avoid using it for dps...

    Also what about making fracture like quantum tunneling where you teleport with or without a target, shielding you from damage and causes a small explosion that knocks down enemies, or turn radiation burn into an AOE instead of a supercharge?
  3. L T Loyal Player

    Yeah, but without the aura you're applying a PI and either clipping mid to high cost powers with a hybrid build or spamming a low cost one in a pftt build. You can make either work but it will have a vanilla feel. I'll post some specifics after I test some

    I kind of like Fracture being different from quantum tunneling.
  4. L T Loyal Player

    OK so tested atomic.

    Combos: Using power mastery, combos are decent. I used mostly TCE/Beta Surge. Need a troll to be able to use neutron bomb consistently but that's as it should be.

    Non-combo pftt: Surprisingly effective with Unleash Anti-matter, Electron Flare for a DOT, and Anti-Matter Bomb. More fun than I expected.

    Hybrid: Hybrid for Atomic is strange but workable. I found I could get more use out of neutron bomb playing hybrid. Used APA / Neutron Bomb / Electron Flare / Anti-Matter Bomb / Unleash Anti-Matter / Radiation Burn . Probably not the best load out, but worked reasonably well in solo content. Subbed Fracture and Ionizing Eruption in for Neutron Bomb. Fracture would be great if it were an AOE attack.

    Tanking: Tanking as atomic is much much better with the 40% dominance heals. Crowd Control feels weak still. Please look at restoring the CC to all the combos. Also, combos not working as counters is still kind of a problem (or will be in end-game raids).

    Suggestions:
    • make either beta surge or nuclear burst a 300 cost power, giving Atomic combos an option for higher output when lots of power is available. there's not much need for two super-low cost range combo powers.
    • If CC is being restored to most powers, beta surge should get it back!
    • Energize is now a very strong heal, but I kind of liked the medium-heal and higher availability.
    • Atom-Powered Assault is no longer appropriate as a shortcut power. Maybe want to make Unleash Anti-Matter or Density into a shortcut.
    • Make Fracture an AOE
    • Consider restoring counters to the combo powers. Maybe in tank stance only?
    • Like x 3
  5. RLManuel Committed Player

    Yea fracture looks cool with the spinning uppercut but it really not that different than quantum tunneling and how useful is it? Only time I see it used is when I'm bored and running solos...
  6. RLManuel Committed Player

    Electron flare is pointless since you have to be right on your target. The only reason I'd use it would be to have the visual for it active since it looks better than the quark-gluon...

    Why does ionizing eruption daze enemies, instead of doing additional damage to dazed enemies?

    Also since atomic tanking relies on the quark-gluon so much... wouldn't making Energize a non-supercharge move, be better so you could activate the aura instantly?
  7. L T Loyal Player

    I think that's really a fair criticism. If it was at least an AOE it might be useful in some circumstances. Other than that maybe the ability needs to be rethought.
    • Like x 1
  8. Cyro Well-Known Player

    Imagine how cool it would be if it was atomics super taunt, you teleport to them and hit them then come right back to your starting point, however they would prob cause some problems. couldnt agree more with it being useless, the power needs to be changed to some degree
  9. Mepps Sr. Community Manager

    Atomic
    • Beta Surge:
      • Added knockdown back in and reduced the damage slightly.
    • Like x 1
  10. Charmed Legacy Well-Known Player

    Last night I tanked JFA using a full tank build/spec. My base stats were:
    health- 55,228
    defense- 76,610
    dominance- 8,512

    Overall the tank wasn't in as bad of shape as I was expecting, but there are some minor tweaks that should be made. The biggest problem I see with atomic tanking is the loss of CC to atom splitter. This is a HUGE hindrance while tanking with atomic. Majority of my problems stemmed from pulling adds or boss/adds having no CC effects on them, yet they can CC me constantly with their built in mechanics. I had a lot of issues getting stunned repeatedly interrupting my combos which resulted in me losing my aura a few times throughout the raid. Once they stun you interrupting your combos you are taking in a lot of damage losing a ton of hp getting to a pretty scary place in your mind. This also causes a higher power consumption because you are constantly having to restart your combo that you were interrupted on not to mention the cost if you lose your aura. The CC ability needs to be restored to atom splitter.

    No one, myself included, is going to want to play atomic tank on live server if all we do is constantly get stunned interrupting combos causing us to inevitably lose the aura making us fully healer dependent and not feeling like a tank. I also had a ton of issues with power while tanking, but I think that is a problem with the controller role itself not the atomic powerset or it could be both at this point. I found myself quite a few times without the power to preform a full combo, and in some instances I had no power to even start the combo so something definitely needs to be looked at there. These 2 problems actually caused me one death in the raid I ran last night. I was repeatedly stunned interrupting my combos with absolutely no power, no aura, waiting to die basically at that point.

    Overall atomic isn't THAT bad just minor tweaks and its ready for live.
    • return the CC to atom splitter
    • look into power consumption (really think its the problems with controller role but just in case)
    Will leave you the link for the raid I tanked last night so you have a better understanding of what happened.
    Video credit: Fatal Star (ty Fatal :p )

    • Like x 2
  11. krytine Dedicated Player

    I believe fractur should be a solo tuant as well and should have a juggle or interupt to it. It would have been kick ars if it could also combo on single targets.

    If all tanks had a range single tuant and melee it would give more diverse load outs and allow better team work in a two tank situation
  12. Charmed Legacy Well-Known Player


    EDIT: return CC to atom splitter in tank stance ONLY plz and ty :D
    meant to put the role and forgot.

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