Both rage and atomic demonstrate that you have much better survivability while being active then you do while turtling. Rage you need to be active to pump your health up and atomic you need to activily combo (of course it's always been that way). Sure you can pull and block, but be prepared to either work the healers or die. That's not giving people the freedom of choice that they preach about so much for the stats revamp. That freedom needs to extend to support roles too, not just DPS.