Not a rage person but posting this here at someone else's request. I have another thread where I did a damage comparison per power cost comparison between the powers and wanted to expand on one thing for rage because I noticed a small mistake I made and wanted to test correcting it and how much it would change things. Test was done using a 60s parse with a full power spec for all the powers to see their damage/sec and how much power I had left over. @166cr* Original finding *using Bloodlust for Rage in the ranged rotation* I noticed that technically for leaning PftT I wouldn't benefit from bloodlust so that it was technically wasted power for this test (even though it would be useful in an actual instance as shown later). So decided to run the parses again: 1st parse - w/o bloodlust and clipping dreadful blast with itself, rfile tapping in the transition after laying my PI again - damage was the same, I was able to make a 60s parse, however, at that moment, I was not able to even cast galing eruption again because I was basically 3% on power. 2nd parse - w/o bloodlust and clipping dreadful blast with itself, not rifle tapping in the transition - damage was the same, slightly short of a 60s read, ~55 seconds like atomic. 3rd parse - w/o bloodlust and not clipping dreadful blast with itself but letting the animation play out and using rifle tap between each use to ensure the animation was done - damage dropped into the 6k's but I had full power. Conclusion: 1st parse - If I was that low, even if I used a soder, I wouldn't be able to make the next 60s given soders aren't 100% power. I also would not have made it to 60s if it wasn't for replenishing in my weapon and reserve tank. If either of those was a dps mod, I'd be short. 2nd parse - rifle tapping was a difference in the power management by a few seconds. 3rd parse - Rage is only an actual PftT when you let the animations play out like with Atomic, and using weapon taps can keep you close to full power like I was able to do with Ice. However, Atomic's 100% power rotation put me down to 6k dps, Rage put me down to 6-6.5k dps, while Ice was still at 7-7.1k. Rage at 6-6.5k is the same damage as HL was, but both are still under 7k and still under 8k damage for sorc and nature. What should be done in order to fix this is between you rage mains, I'm just sharing relative data. Video of the 3 new parses: Video of the rotations of the other powers in comparison is in my other thread.