Can we please get options to configure the sparring targets? As it is currently stands you can only test certain loadouts accurately. I know some suggestions have been thrown out there already, but the main ones I’d like to see are: 1. A toggle to have sparring target supply power back or not (we had this at one point, should be easy to implement) 2. A toggle that would group the 8 sparring targets together (simulating a tank) 3. Making the targets resist control effects (it’s especially hard to test rotations wearing OP items because of the dominance it gives you. The targets move way too much) What’s some suggestions you guys have? Like I said these are my top 3, I think implementing these would make testing a lot smoother and more accurate.