I've been thinking about this since they went through the Stats Matter update. Why did they remove power points, when there are still powers in your movement and iconic trees? Why didn't they just make those readily available, like they did with the power trees? Why do weapons need to still use skill points to purchase? Like powers, the tree that you started with should unlock with the level you are at. If they are to learn another tree, it would be based on purchasing a new weapon and it would unlock all. Like the artifact weapons in Necro. (Which included weapon mastery combos too.) These changes are confusing to new players. (Not as bad as initial version.) They half streamlined it. The change to stat points was amazing. You don't have to sillily purchase 4 points into a weapon that you never would ever use to buy stats, but it wasn't pushed the whole way. Keep stat points for purchasing stats only. Everything else should unlock in the initial leveling stages. In case you are wondering, I have 362SP and I am not trying to get more out of my points. The amount that you waste on the above mentioned is not very significant to make a difference. (Like 15-20ish I believe.) I am just asking about uniformity. To make sense. It's okay to disagree. Please keep it a fun conversation.