I already had lost all hope for that ever being fixed - I reported this 16 months ago and now it is finally getting fixed!
I just want to know how big this update is going to be for PS4 users? The last update (sometime in July or August) was like 11 gigs. Seems like the updates are getting bigger and bigger.
ICE is getting a revamp next, which will most likely add a new damage PI, So you would still get the chill effect ice amour damage bonus with ice boulder, but with the new PI. Well at least that's what I think the devs are going to do.
As content is being added you don't expect file size to also increase?? Thankfully the PS4 updates are now similar to the PS3 in that we only have to download the latest addition information... but because the graphics and everything are better on the PS4, obviously the file size compared to the PS3 will always be bigger.
i dont get why ppl want to play ice with max damage mod ? chill effect is so much better ..stick to icearmor till they come up with ice advance mechanic and u wont lose any damage ! chilleffect is still in the game , some ppl acting like they removed ice pi for good. my prediction for ice advence mechanic is that they will split chilleffect from icearmor and u have the option between icearmor or max damage mod , so u can use chilleffect ( ice pi) with max damage mod if u like in the future.
HI / SLT ALL y'a t'il beaucoup de Français sur le jeux? Has you he many French people on games there?
does anyone else think the new mainframe level is a bit too high? I mean going from lke 3k-something to 15k? I'll have to run mot content like crazy to keep all 4 of my mainframe abilites maxed. Is the increase in power that much higher to justify such a high mot cost?
Remember that a weekly run of NoR, Dox and A&B are around 45k MoT which would keep three of your Boost III's running for 30 days. With the right group, each of them is doable in 15 minutes or less. Do this two weeks a month and you have enough MoT to unlock four Boost I, II and III's in about two hours of your playing time.
yeah that'd be a swell way to do it if i could find grps that could consistently beat that content in pugs. Well you have given me something to think about at least, thanks
Well I guess you're in the wrong thread my friend. If you want to know anything about fire check out the discussions there: https://forums.station.sony.com/dcuo/index.php?threads/trailblazing-guide-to-fire.632/ And no worries about your CR or SP. They don't matter in that case.
To be honest the step up from T4 white mods to T5 is a little out there i mean really fortified blocking going from 7k def and toughness to 41k thats a little extreme dont u think?
You're right. It is just going to take some transition time for me to get used to the larger updates and the time it takes for it to download and install.
Nah, as ads and bosses get tougher and tougher, and friggin lasers in lockdown obliterate all, it prob won't be to far down the track that this sort of mitigation is required. I loved using fort block as a healer, but with the resto boost going up around 600 it'll be hard to write of foc restoration.