https://www.youtube.com/playlist?list=PLyEPK5bKqj_nE4M-XucChJQXbJnEZuB6u I have recently started a YT series comparing the mechanics between the two games. They are more similar than you think. If we had more room mechanics and distinct phases in a boss fight, we might get somewhere. Example like second boss in False Idols. Maybe it wouldn't be *that* much harder, but it certainly would be more interesting and fun imo.