SERIOUS problem with elite content in this game

Discussion in 'Gotham City (General Gameplay)' started by NotMeMaybe, Sep 16, 2021.

  1. TheLQ-DCUO Loyal Player

    This is where my argument comes in about artifacts needing to be more accessible at the higher ranks to more of the community without being incredibly expensive in the process.

    But it is really much more about the content design. Most or all mechanics in elite content need to be a 'do this or you/group dies or takes large damage' situation. And this should to be fair be telegraphed clearly so players learn how to go about these types of mechanics going forward.

    We get this in some content in this game but MUCH more basic than it is in FFXIV endgame content.

    Mechanic tutorials would also help.

    I recently started doing this with both DCUO and FFXIV in this YouTube series I am working on:

    Would be even better if there was something like this in-game, to teach players how to go about certain mechanics.

    If the game had more of a learning curve in place and put in by the devs then there wouldn't be as big of a divide in the community regarding elite content as there is currently.

    For example a player could queue into an ON Duty instance and enter a boss fight. There would be text explanation and perhaps voice over explaining the mechanics. There could be a boss with a series of rocks around him. When the boss skulls you are advised to stand behind the rock to evade the attack or you will take large damage. There could then be special ranks you could acquire, confirming you have undergone training over specific mechanics.

    Another example. A player could enter another instance and face a group of adds, but they need to focus one. The tutorial could advise you to use target lock to focus ST damage on only that particular add rather than necessarily the other ones, and this could change. There would be an indicator over which add you would need to target.
  2. Qwantum Abyss Dedicated Player

    Oh agreed, now i would say that variety in design is better then equality in all occurances.
    What i mean is, i’d like to see a scenario where even 3 tanks are needed, and others where maybe 3 heals etc.
    The potential variety is endless really.
    • Like x 2
  3. zNot Dedicated Player

    Yea i wouldnt mind if its 2 for each roll in Elite raids absolutly! i mainly talk about tanking difficulty because i think the tanking roll is very unique and has the most potential to increase difficulty to,high tanking difficulty will also effect healing aswell as trolling difficulty so focusing on tanking difficulty is crucial,proxystar
  4. Stanktonia Committed Player

    Since we’re talking about artifacts, these Gemini circles are ridiculous, I don’t notice any other artifacts being too good
  5. zNot Dedicated Player

    Gemini yes,page of destiny also. These are OP.

    And the Tanking ones are not completly OP like the ones above but they make staying alive x times easyier since we have 3 of them and each combined it adds up to be OP.
  6. BumblingB 15000 Post Club

    I actually think it's a little exclusionary if they design content that requires 3 of any role, including damage. So Throne Elite needing 3 tanks as an example, meant that it was hard for a player to get into it. The same for upper rounds of SM, where it was essentially tanks and healers via armories.
  7. xxHELLSTROKExx Loyal Player

    I need to keep this reply handy cuz it seems like these posts come up weekly now...

    Pre built team enters the new raid for the 1st time ever. Tho it's the 900th run they've done as a group. Pops compound. Pops buff cola. Pops candy. Checks to make sure all league buffs and white mods are active. Sorts out all 8 tac swapping artifacts, rank 200 of course. Makes sure to call allies in while sd/eog/NVB/berserk are active. Buff troll here? Check. Eog spamming healer? Check. Eog spamming battle tank? Check. 5 dps that could melt this solo? Check.

    Say it in unison now.... this raid so fn easy
    • Like x 4
  8. OnlyNomad The One Above All

    I don't know why you have this preconceived notion that I have some ulterior motives with our conversation. I literally said that I could've been wrong when I interpreted what you said and wanted you to clear things up.

    Maybe if you weren't so defensive about everything, as if everyone's trying to come at your ******* with evil intentions. There's no tactics evolved whatsoever, this isn't mental warfare.

    Next time you try to take jabs at people about their coherence or their intelligence, make sure your sentences aren't riddled with 2nd grade grammar mistakes. Makes you look like a buffoon.
  9. Apollonia Dedicated Player

    Difficulty is fine. There's no need for another layer of difficulty setting. If you want a harder game this is not the game for you.
  10. zNot Dedicated Player

    Wow,great arguments. (Sarcasm)
  11. OnlyNomad The One Above All

  12. Qwantum Abyss Dedicated Player

    Not everyone, just u.
    Your lying through your teeth putting words in my mouth in a lame attempt at arguing, plain and simple.
    Lying is a tactic (its a pathetic one as anyone can read what i have written) but its a tactic none the less.
    Sorry your the one using lying on me for whatever your reason is but thats on you. You can keep lying an attempting to make it about me but its still on you.
  13. OnlyNomad The One Above All

    Are you that dense on purpose? I explained to you in my initial comment that I interpreted your post in a certain way. I even asked you if I was wrong in an effort to clear things up incase I misread or misinterpreted what you said. I never lied, I simply stated how I interpreted your comment about Elite content.

    It's pretty obvious now that your reading and comprehension abilities are on par with your writing skills.
  14. Sentiency New Player

    I haven’t read the majority of this thread and maybe I should before commenting so I don’t start any arguments here but I’m just putting my own experience and don’t feel like reading 10 pages.

    Majority of pug groups I’ve encountered cannot complete elite raids on the first attempt without wiping let alone at all. If they can it’s usually because they are carried by support roles while dps are scoreboard chasing, often ignoring pickups, not fully following mechanics, etc. The full weight of the raid is left on the shoulders of the support roles who are all now required to buff the dps be it by eog spamming or buff trolling, all while still fulfilling their core roles of healing, giving power, and tanking.

    With all of that in mind, obviously it’s going to be much easier for people who do everything together, all have max artifacts, mics, coordination, are all following mechanics, are all buffing up, etc. And it should be. You have everything maxed. For the majority of other people though, the elite raids are difficult. I personally think elite content is pretty challenging and exciting with the right teams. I don’t see the “serious” issue with elite content personally.
  15. Psycho Tech Dedicated Player

    Lol im dying
    • Like x 1
  16. Lovora Liaht Well-Known Player

    I believe they are very careful with how challenging they make any sort of difficulty level in this game, because when something seems to be too hard, some players are quick to complain about it and begin demanding nerfs to the content.

    So, maybe they are taking the initiative in making elite content easier since this seems to be the pattern:
    1. Elite content is released. Players attempt it.
    2. Players feel it is impossible to complete because too much happens. Too much to pay attention to.
    3. It gets nerfed so the Elite content in question is more approachable by players that like more of a "tunnel vision" playstyle.

    They take the initiative by releasing the "Elite" content in an already nerfed state, assuming they will have to nerf it in the near future anyway. I can't blame them if this IS the case.

    In my opinion, Batman Save the Universe Elite Alert (Family Reunion) feels like the "Normal" version of this content when it was first released so many years ago. Normally, when you stand in one spot and LET the big Paradox boss monster slowly charge at you with a big swing, you get one shot. If you just stand there and let it deserve it. That should be basic/normal gameplay...but it isn't in the Normal version. The normal version allows you to stand in one spot, and get hit by 2-3 Big Swings from the Paradox boss...that should be Event Difficulty.

    The ELITE version we have right now should be the NORMAL difficulty. Give us an entirely NEW Elite version of this Alert with more things to pay attention to.
  17. 9001BPM Steadfast Player

    Because more one shots = superior content?
    • Like x 2
  18. Stanktonia Committed Player

    This is a understandable point too, I think the best thing the devs can do at the moment is make sure the ladder system that was introduced with ffe becomes a mainstay
    • Like x 3
  19. Qwantum Abyss Dedicated Player

    Says the one continuously misrepresenting.
    If i missed where you asked for clarity then my apologies, all i have seen is you accusing me of saying the opposite of what i have said.
  20. 9001BPM Steadfast Player

    The main reason it flopped with FFe is because they released it under tuned. Next time, they should release stage 4-5 in a similar condition to an 8 player STU PZe. :D
    • Like x 2