Ridiculous crafting system.

Discussion in 'Gotham City (General Gameplay)' started by ProfessorKanua, Apr 13, 2016.

  1. Black Jaq Devoted Player

    I find my scrap yield to be incredibly low. The most important thing to me is the weapon and it is one of the most difficult to craft.
    • Like x 7
  2. Chocolate Enforcer Committed Player

    I agree. I was against vendor gear being equal to raid gear but now the chase is just so tiring that I would welcome it
    • Like x 6
  3. thedemonocus Loyal Player

    the devs claim this is the answer to best gear in the vendor but this is not what we asked for ,no one wanted this we wanted to be able to earn marks and buy the best gear not craft it with this horrible system

    this is just another reason from the long list of reasons i stopped playing this game
    • Like x 6
  4. MAXILIANO Loyal Player

    This system only works on the test server where you can have the greatest cr without having to make any raid.
    Although I preferred simply when I had to just go and buy ... But so be it ...:rolleyes:
  5. Fatal Star 10000 Post Club

    What do you mean by that last part? I don't quite follow.
    • Like x 1
  6. Aqua Surge Loyal Player


    It cost to much to make the neck or utility belt etc. They should not be 1200. They should be 600 like the rings.

    The gear I'm fine with as I won't craft those.
  7. MAXILIANO Loyal Player

    In my view they are still high values ...
  8. Mint Stiletto Loyal Player

    Male bovine droppings.
    • Like x 2
  9. Aqua Surge Loyal Player


    500 and 600 are manageable. I made my fave and both rings for dps that is 1700 scraps. I made my healer face today which is 500 scraps. I won't be making my healer rings as it too time consuming to get another 1200 scraps plus those rings will get replaced. In this case, I always give my healer the vendor rings which last for 3 months.

    Unless new OP Rings come out. I would give them to my healer as well. :p
  10. Scar-Red Nova Dedicated Player

    I've spoken on this before



    Really they need to axe the mandatory pieces or find some solution because it's maddening. I don't want to make the rings and neck for literally thousands of scraps. The I've never seen a 264 roll, I always get the minimum or slightly higher. Highest scrap yield I've seen has been in the 20's and I run raids like you've never seen a person do. And I have 1 ring, for 1 role, across all of my toons to show for it. Give us a break.

    Recap:
    1. Put the mandatory (Rings & Face) back into content loot table: Crafting was a good idea but poorly executed. At the onset the community demanded better ways to obtain the best gear, and you guys answered but you for some reason took important pieces out and that changes the way we have to play to something that isn't fun. And it's impossible for players who like to take care of both their DPS and support role to show their best as both.
    2. Reduce fused scrap cost for mandatory pieces at least by half: The optional pieces I understand. Some might argue that those are too high as well, but I understand the philosophy only because you can get them elsewhere. Mandatory pieces should not cost you 6 months worth of effort. I finally crafted the 136 ring 2 weeks ago, and here we are with better already available. It's simply too much.
    3. Raise amount of scraps dropped: I get as many scraps from a raid as I do a solo. Rare gear should be treated and respected as rare, and the scrap yield should be much higher than the trash gear. Spitballing numbers but trash could remain 2 rare could be 10 and epic could be 24. You can keep the random bonus aspect, it feels good to get 200+ (I imagine...) but the baseline needs to increase if you aren't lowering the overall cost.
    4. Make Fused Scraps Account Bound: Let's say you would still have to collect 100 scraps and fuse them on each toon to suck up some marks first but after that you're free to send them wherever. I run many toons, and I know people who run 1 and still never can craft more than 1 piece for 1 role before it's obsolete. If Fused Scraps were account bound all your effort gets rewarded and it alleviates those situations where all your toons have 599 scraps but all are SOL. Really the current system bottlenecks you into playing 1 toon in 1 role which isn't healthy for the game at all.
    • Like x 5
  11. MAXILIANO Loyal Player

    With these quantities when I managed already have better option to buy the seller ... (That is precisely what has been happening).:p
    • Like x 1
  12. Scar-Red Nova Dedicated Player

    He's trying to imply that when each piece releases you have 3 months to get it, and you don't necessarily have to rush to collect them all before the next month's content releases.

    There are some really obvious problems with that but there it is.
    • Like x 4
  13. Nemisor Committed Player


    it's not lost on us, that would imply we dont understand the reason behind it. we do, we just dont like it.
    • Like x 9
  14. Aqua Surge Loyal Player

    Scraps and cash should be shared between your toon accounts. When gear unlocking comes, I might make a troll/dps toon.
    • Like x 1
  15. inferno Loyal Player

    Crafting the best gear has always been STRESSED as an alternative sure way of getting the gear you need to finish the set. If the player does not like this process, they have the choice of running the instance and be subjected to the loot system.
  16. Derio 15000 Post Club

    Just replay the content until you get the drop you need and just buy the rings and face from vendor problem solved
  17. Rigel Cygni Well-Known Player

    Scrap yield too low for high scrap needed, oh and rings and face don't drop so I HAVE to make them if I want them. This system is why I can't finish my support gear in time.
    • Like x 1
  18. ProfessorKanua Committed Player


    The 6-8 weeks signify the collecting of scraps though. The fact that Matter Enhancers cost 5 MoV each for instance is not based on anything and shouldn't cost as much. It's a total of 70 marks to craft a piece. That's 25 more than the vendor piece and gathering the scraps equals the effort already of running the relevant instances. The extra 25 marks that it costs as opposed to vendor gear is just a random increase.
    • Like x 1
  19. Fatal Star 10000 Post Club

    Just switch back to 3 month episodes.

    Problem solved.
    • Like x 1
  20. IceRaider Dedicated Player

    Yeah this based on people play every piece of relevant daily content every single day. I'm sorry in order to pay for a sub on this game and my monthly expenses I need to work. People who can't run every day or refuse to replay just get screwed. No insults intended to anybody but I've crafted maybe 4 pieces of gear since this was implemented and to do what needs to be done on a single toon is hard enough let alone those of us who have alts. I'm not a casual player by any means and I still struggle just to craft the R&D exclusive pieces let alone pieces I'm unfortunate enough to not get to drop. Honestly though I don't even really care anymore I'll buy vendor gear if I absolutely need it. BTW I never crafted any R&D rings because I took me too long just to craft a face.
    • Like x 3