Now with stat revamp out and the ability to solo raids are gone, with the emphasis being put on mechanics over steam rolling through older content, lower tier content will be less desirable to run because the in ability to run through them with ease. I enjoy this revamp and really think its a great idea to emphasize mechanics over out healing/tanking/damaging/power giving mechanics. With that being said, the result of this revamp is going to hurt players not at the highest cr because no one at the highest cr will want to run this content with new players who don't understand the mechanics or will want to take the time to teach the mechanics because there isn't a reward of benefit for them to do so. I am suggesting some alternative rewards that are more marks of victory, I understand how that would ruin the grind and getting things will be to fast. What I am suggesting are alternative rewards that might be rewarding enough to appeal people to run older content, this will help bridge the gap between tiers that lack people playing them, which can increase the amount of people subscribing to legendary over just buying certain episodes/dlcs. Suggestions would be: - Exobit Clusters reward us counts towards the gathering feat. Have each exobit cluster open reward us 10 gathers towards our feat for exobit gathers. With the introduction of time capsules and the ability to get exobytes from them and the cost being so low because the market is filled with them now, getting the 25000 gathers is a really terrible grind. You are suggesting that we get that feat by playing the game to just run around looking for exobits around the world. Instead of us having us do that, why not rewards us gathers through exobit clusters from older content so we can either queue into them or LFG for them and help out the whole community by teach or running with lower tiered players so these players aren't stuck in queues or not being able to find groups. - New Mark that are used for styles only, not tied to styles with feats for skill points. Have a vendor created on each faction that sells the opposite faction's styles. These styles obviously don't have feats or skill points tied to them and are strictly cosmetic. Currently the only way to get the opposite faction styles are through Prom. Boxes, and even then the are all randomly generated with a lot of styles that we currently have. Allow for legendary players to receive a marks for old content that are specifically used to just buy styles in the game that are strictly cosmetic and offered only from the opposite faction. I don't know of anything else of suggesting that is rewarding but not game breaking, maybe more stabilizer fragments, but that would cut into the money, they could be making.