Question about fire's lack of stun cc.

Discussion in 'War Room (Powers, Artifacts, & Builds)' started by Kanmaru, Dec 15, 2019.

  1. Kanmaru Dedicated Player

    I could be wrong, but why is it that fire is the only power without any type of hard stun ability? Backdraft is a pull that only really works with high Dom in tank role and flashpoint is a random knockback that barely does even that. Is it too much to ask if we receive a hard stun to stall enemies?
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  2. DeitySupreme Steadfast Player

    Cc abilities/moves aren’t dependent on how high your dominance is. Once you reach a threshold all your abilities that have a CC component will CC unless the adds becomes resistant or immune.
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  3. TheLorax 15000 Post Club

    Rage doesn't have a stun that I'm aware of.
    Earth's pull has a stun.
    Ice has a power that stuns and knock down but I don't think it's used in tank loadouts.
    Atomic has a SC that can stun and a Tank ability that has a chance to stun.

    Fire can juggle mobs so what would be the point of adding a stun? It would be one less needed heal or shield in your loadout.
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  4. Kanmaru Dedicated Player

    I would just be nice to have a stun option. "It's better to have it and not need it than to need it and not have it." Plus, there are sometimes I know if I had it, I could get myself out of some really tight spots.I also forgot they removed rage's stun after revamp.
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  5. TheLorax 15000 Post Club

    Then everyone would want one. I'm not against the idea but it would need to be also implemented for the other powersets, ie an Artifact.
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  6. Kanmaru Dedicated Player

    You mean powerset specific artifacts or a certain role type artifact?
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  7. TheLorax 15000 Post Club

    Role specific. For example an artifact that converts a tank's group breakout into an AoE stun.
    • Like x 1
  8. Kimone Luthor Genetech Clone

    Oh snap.