Since it's been stated that it is hard for PVE changes not to affect PVP and the opposite I was thinking if it would be possible to completely change how the legend characters work, give them new loadouts and a secondary role. It would take a really big amount of time I assume but it would also stop PVP from affecting PVE. People could pick their roles for 2v2s/4v4s/5v5s/8v8s like Alerts and Raids work. Make it similar to how league of legends or overwatch works. Disable roles in 1v1s: Keep it dps only Have roles enabled for people to choose in 2v2/4v4/5v5/8v8 Example: Batman (Dps) (Troll) Arkham Asylum Joker (Dps) (Healer) Atrocitus (Dps) (Tank)Bane (Dps) (Tank)Felix Faust (Dps) (Healer)etc etc Monetization: 1. Monetization would be easy so people would have to buy legend characters with Marketplace cash. 2. Add more characters for people to buy with MP/Make all characters cost MP. 3. Add new maps to buy with new feats 4. Skins for each character which people could buy with marketplace cash I know this would probably take more time than them just rebalancing arenas but I can't think of anything else that it would stop PVP and PVE from affecting each other. Question: Do you think this would require more resources than just balancing arenas?