Discussion in 'Announcements' started by Mepps, Feb 18, 2020.
My bad, I completely misread your post.
Don't worry about what he says, we don't. After all, it's clear that he has no idea what he's talking about.
(Lantern_AdamK4 and Stanktonia says) I suppose they'll wanna lock me up, as well, as your accomplice... (Batrederik says) accomplice? I'm gonna tell them the whole thing was your idea.
Pretty poor form on Daybreak's part Mepps, (none of this is personal towards you Mepps, but I, as a paying customer are pretty disappointed) Daybreak are entitled to communicate what it wants, as it wants, unfortunately you're the senior customer relations staff member for Daybreak so you're tasked with reading the feedback and providing their communications...But as a paying customer, of 9 years for that matter, I'm going to be honest with you, it is incredibly disappointing to see a change like this just drop in game with no warning and have any explanation of the reasons so blatantly evaded.
Listing what it isn't, isn't an answer, it's just quite cleverly evading it; and unfortunately I think what's happening here is just another case of waiting for "the storm to blow over".
The trouble with this sort of change is that parts of the economy are shared and others not, you've basically got two economies within the game where both of them then intersect at times causing significant damage in both directions, it's absolutely and horribly absurd and for what purpose? It just blows ones mind, especially when the rationale for it isn't being disclosed to the customers you're relying on to play the game, it's nonsensical...
If it isn't one of the things above, then it really just puzzles me as to why it could be so highly commercially sensitive that the change can't just be discussed with the players.
I know someone said there were only 200 PC players left, which obviously isn't true, but even using steam player stats the average PC players are sitting around 400 average players with a peak 700-900 even if you doubled that to account for non steam players, which would be extremely generous in my view you're looking at less than 2,000 active players, many of which aren't even actively participating in the capsule system, hell who knows how far through the game they even are and you've now seperated this population out for some "reason" of which Daybreak are refusing to disclose... again it's absurd!
As a paying customer I honestly expected a bit more transparency than this. As feedback from again a 9 year old long term customer you need to find a better way to deliver your cosmetics to your players that doesn't just favor Daybreak and its desire for ever increasing profit margins, there has to be some give and take when delivering cosmetics, more in game, more in the direct marketplace and less in these capsules, I'd even encourage you to do more booster bundles than capsules at least players are getting marketplace items for their money then as well and not some "duplicate common collection" 10 times in a row and the minimum number of quarks that can possibly be awarded...
It needs to be better Mepps.
As I've stated multiple times and will continue to as the opportunity arises to. If they did away with the Lootboxes completely, opened a rotating short term section of the marketplace, that has what would have gone into the lootboxes, people can then buy exactly what they want and nothing more with no need to rely on RNG, Duped items or minimal quark rewards. Especially when people can't do math.
Take the Booster bundles for example, I saw a youtuber who opened over 100 of them for the Replay badges, now take into account a BB is 900 DBC and it only gives 150 per BB, and 900 DBC buys 350 Replay Badges, He spent $100 worth of DBC for 15000 Replay Badges when the same amount would have bought him 35000 Replay Badges, If he had bought them directly. This is why the lootbox system in this game is so one sided to the developer. As they say, the house always wins. And lootbox Gambling is always a losing proposition for the player. Yes he got other things, but he specifically said he was after the badges. So he obviously can't maths. Which as far as I'm concerned means the game took advantage of him. He was lured into the Gambling mechanic on the chance of greater rewards he could use or sell and got less than half of the thing he actually wanted for the money spent. Now the youtuber wasn't complaining, but I couldn't help but sit there watching him expound on the things he got from the boxes all the while having clearly said he didn't really want the items just the Replay Badges, and doing the math in my head for what he spent being dumbfounded by the results.
It puts me in mind of one of Warframes earliest monitization items. When Combat Pets were added to the game you were given the option to change the color of the pet via a RNG roulette wheel style color changer, which cost premium currency. If I remember correctly something like $5 per spin of that wheel. 24 hours after it went live the developers noticed someone had spun that color wheel more than 200 times, something they didn't expect and were afraid would become a issue. So they removed that particular monitization mechanic and changed how that system worked completely. Instead selling color pallets for the pets with a range of hues and saturations from which to choose at anytime once bought. Safer and in the end better for the game.
Lootboxes are exactly the same, when you place items in a RNG drop table your letting the players spin a Roulette Wheel and Daybreak seems to not give a damn if someone is dropping multiple hundreds on Bundles or stabilizers in order to get their desired outcome.
The House Always Wins, Especially When The Game Is Rigged From The Start.
all you guys had to do was not mess up my power...
Will someone please trade me for the mask i have the shoes... really not tryna open another one
^^All of this, an as I sit here in game in for the past 20 minutes I have seen 6 shouts in Trade chat for Playstation selling the Harley Chroma, NOT a single one since the release of this Time Capsule for PC, that right there tells you 1 Less PC players and the Economy is worse an lower on the PC side. This is Totally ABSURD!
It's as if they (DG) now want the PC Server to end/shutdown by server-locking Time Capsule contents. Well congratulations to them (DG). But why was the US PC & US PS even got merged again in the first place a few years ago?
To me it is starting to feel like they have decided that the easiest way to get rid of gold sellers is to drive away all of their players. No trading cash (even within your own account), no cross-platform trading... What next?
I am not going to comment on this issue and whatever its repercussions. I will only say that Dimensional Ink is now its own company. It may have mostly veteran developers and officers but it is a new company, surviving on its own merits. Right now, literally, you only have ONE asset: DCUO.
Do I really need to stress how the community is watching and judging for every decision you are making right now because we are all trying to grasp what Dimensional Ink will do for our game?
Let's be honest, knowing about the trade restriction everyone should have noted that this will be poorly received. IF it had to be done, could not be avoided, as a new company the real question is: Why did you not warn your customers ahead of time of the change? During the Livestream why weren't you forthcoming with the information, even if only a fraction of the population became aware, you would have done your due diligence.
This trade restriction it's not good. But not warning your player base it makes it all the more bitter. And that bitter taste tends to linger and the impression it creates from a new company lingers longer.
Why can't you share the content of this capsule with my friends from other platforms !?
Excellent question, almost all of us would like to know. Don't bother asking mepps though- evidently he'll just give a bunch of non-answers and then ignore it.
We effectively removed the feat from the rare chroma today.
Thank you Mepps and DEV team. I appreciate this change was made. Is there any chance we could consider something similar for the neon material in last Time Capsule?
We are discussing. Slightly different considerations since it has been out for quite a bit longer.
If it's because of the people who spent a lot of in game or real world money trying to get the Neon Chroma then as someone who spent an exorbitant amount of in-game cash to get it during the lifespan of the TC you have my vote to enable the feat for everyone else. The style is what I was after, not the feat. Feats should never have been attached to ultra rare items in the first place, so I'm happy for the feat to retroactively be modified.
Maybe something to keep in mind when the next Resurgence event comes around? It's not a huge spike, but Resurgence events do bring old capsules (and their contents) back into circulation for a while and the unlocked capsules still need to be opened to get what's inside.
I completely agree with this. Some of us had to jump through financial hoops to obtain this style, the feat was unwanted. The super rich or super lucky kept this item off the broker to extract as much riches as possible from the community.
When the capsule is retired all the feat items will end up in booster gold as same insane quark price as the flaming wings trigon style.
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