This has been a long mystery that remains unsolved for many. How does a DPS + precision value turn into the damage you do for weapon attacks? Until recently, it was thought of as something as simple as a DPS value (weapon DPS + Precision/10) X (combo multiplier). This was thought to cover all weapon attacks. NOW, with the recent HB --> arrow fling, it was revealed in the hot-fix notes that there are actually different scalars for a ranged precision attack and a melee precision attack. The issue we face as a community now is that before, the simple equation above only had ONE unknown variable to the playerbase, which was the combo multiplier for each weapon combo. Now with this revelation, there are actually at least two unknown variables. Also, it includes a range somewhere, because the same combo produces a range of damage values with all variables held constant. This makes the community have to rethink its strategies if it was to discover exactly how DPS translates into white numbers. I swear, most days i wish it was as simple as Vitalization equations. -------------------------------------------- Simply made this post for anyone daring enough to try tackling how these numbers work. This is a point not known previously and will definitely be invaluable in calculating accurate results.