Please disable healing barrels in pvp 1v1, 2v2 and bring back 3-tap rule for pvp. 2v2 Batcave now is just about healing barrels, rushing healing barrels. Rushing healing barrels didn't use to be a problem, because out of combat health regeneration was fast enough, and counter/cc immunity rules in pvp were such that 1v2, 1v3 was possible with superior counters and 3-tap rule was consistent and shields could be bursted through with raw damage. Now, out of combat health regeneration isn't fast enough, counter/cc immunity rules in pvp have changed again, shields are strong as hell, 3-tap rule is gone so the rushing healing barrels tactic cannot be disregarded even with raw damage. Only 2v2 mode I queue is Batcave. I assume same problem exists for the other 2v2 maps (Inner Sanc, Ace Chem) as well as the 1v1 Shadowlands map. Thank you.